I've been wondering if anyone has done any math figuring out to what degree is it optimal to hyperspecialize your planets, given the new change where planetary deficits have to be paid for in trade value. In 3.14, the best choice was clearly to hyperspecialize to milk every last drop out of the planetary designation bonuses, but I'm realizing that doing so in 4.0 means that you're going to be spending a lot of trade value to do so (which itself requires pops to produce, or could be used otherwise). I've been putting some mining districts on alloy worlds (and honestly, I'm not sure what to do about science/unity worlds that eat CGs), but I'm wondering to where the optimal point might be under the current rule set...
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