I have often wondered whether or not speculation on stocks in Victoria was possible. What i basicly mean is buying goods when they are cheap, and selling them when they are a lot more expensive, to and from youre stockpile, for the goal of gaining money on saving's, or even more risky by gaining money on a loan.
However, i quickly came of the impression in my games that logicly all goods decrease in price over time because of constant increase of production, so that you would loose on youre investment.
But i noticed lately, checking some of the fluctuations of steamers,that this particular good can actually increase in price in certain periods. Afcourse its a hell of a work to make statistics of this on periods and prices after a number of games, but i noticed these situations in 3 seperate cases after checking save's of various times:
game 1:
price of steamers in:
1865: 466
1872: 618
game 2:
1858: 518
1865: 570
game 3:
1869: 219
1875: 540
In all these cases you could actually buy those steamers at their first date too, so it would have actually worked for speculation purposes. Game 3 was just ammazing, thats nearly 150% gain in 6 years.
Granted, this strategy is usually either only usefull for investing if you are a smaller, cash strapped nation, in which case this can actually be highly profitable. I only checked high priced goods, because it would be too tedious to do this with cheap priced goods as it is best to buy and sell these goods 1 per 1 for max profit, and you don't want to buy a hoard of them. It can also be somewhat usefull for a nation that produces steamers and doesn't want to sell them to cheaply.
I think the reason behind this is that steamers are produced earlier before most nations can produce them, and because VIP has Ai files that let a nation convert its old navy into a modern one, so prices might spike everytime a new type of steamer ship is activated.
Although i would need to run a few handsoff games to make a chart of the price over the years at yearly intervals in different games.
And, btw, seeing how many GP's tend to spamm new devissions in great wars, maybe i should look at the prices of rifles and artillery too when a major war starts.
However, i quickly came of the impression in my games that logicly all goods decrease in price over time because of constant increase of production, so that you would loose on youre investment.
But i noticed lately, checking some of the fluctuations of steamers,that this particular good can actually increase in price in certain periods. Afcourse its a hell of a work to make statistics of this on periods and prices after a number of games, but i noticed these situations in 3 seperate cases after checking save's of various times:
game 1:
price of steamers in:
1865: 466
1872: 618
game 2:
1858: 518
1865: 570
game 3:
1869: 219
1875: 540
In all these cases you could actually buy those steamers at their first date too, so it would have actually worked for speculation purposes. Game 3 was just ammazing, thats nearly 150% gain in 6 years.
Granted, this strategy is usually either only usefull for investing if you are a smaller, cash strapped nation, in which case this can actually be highly profitable. I only checked high priced goods, because it would be too tedious to do this with cheap priced goods as it is best to buy and sell these goods 1 per 1 for max profit, and you don't want to buy a hoard of them. It can also be somewhat usefull for a nation that produces steamers and doesn't want to sell them to cheaply.
I think the reason behind this is that steamers are produced earlier before most nations can produce them, and because VIP has Ai files that let a nation convert its old navy into a modern one, so prices might spike everytime a new type of steamer ship is activated.
Although i would need to run a few handsoff games to make a chart of the price over the years at yearly intervals in different games.
And, btw, seeing how many GP's tend to spamm new devissions in great wars, maybe i should look at the prices of rifles and artillery too when a major war starts.