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Curtis Cook

First Lieutenant
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Jun 11, 2016
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Probably everybody here but me already knew this. THERE IS NO TIME LIMIT ON BEACON PLANTING MISSIONS!!!

If you get to the last turn and all of the beacons aren't placed, all that happens is an insignificant 'kill team' appears to annoy for the two turns it takes for them to die, then you have unlimited turns to plant the beacons, regardless of how urgent everybody made it sound that you were going to miss the window for the satellite passing overhead.

I just did a 4 1/2 skull one of these missions on a jungle map I'd never seen before. It didn't accept the placement of Alpha Beacon (I got a mech to stand in the target hex, but didn't realize until that mech got to the evacuation point that the game hadn't given me credit for it). And Charlie Beacon was a complete washout. I should've gotten there from Bravo on turn 10 (the last 'acceptable' turn), but it turned out 'you can't get there from here' without a jumping mech, which I didn't have.

So I aborted to the evac point, expecting it to appear on turn 10 or 11. It didn't. Instead I got notice of the impending arrival of a so-called 'kill team', which was actually a big nothing burger. After disposing of the kill team the evac point still didn't appear, and it told me I still had two beacons to place. Shrugging, I did it, the evac point appeared, and I evaced a turn before a second kill team was scheduled to arrive.

On turn 22.

Had I known I could take my time with these things I would've handled them much differently.
 
I think that those missions used to have a hard time limit where the mission would fail if it wasn't completed in time, but then a change was made because many players were not able to succeed, so they changed it to a 'soft fail'.
 
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Originally these missions were actually hard and challenging - people complained so they were Very heavily nerfed - but the text and descriptions were not changed.
There are no time limits. With the right mechs they are not that hard but if you take all slow heavies and assaults and try to fight through them they can be challenging.
I take fully armored fast mediums and NEVER FIRED A SHOT - done these mission many times.- unless you Really want the salvage then go ahead and kill everything.