I want to buy Hearts of Iron IV, but have seen Steel Division Normandy 44 and they look similar. What are the differences between these games? Thanks in advance!
The games are completely different other than the WWII setting:
-Steel Division is real time, HOI4 is turn based
-Matches in Steel Division cover a single engagement, matches in HOI4 cover several years
-Steel Division is only about combat, HOI4 has a focus on industry, infrastructure, research, etc. (combat exists, but it is very indirect and consists of "throw your army at the other army, the numbers decide the outcome")
Sorry, I brainfarted there for a second. I even own the game ^^HoI4 is real time. Combat is not numbers decide, and contains encirclement. In MP I've used Japanese light tanks in support of German player to cut off and annihilate superior soviet player forces.
Sorry, I brainfarted there for a second. I even own the game ^^
It just always feels like playing a turn based game, I guess...
About the numbers thing: I did not mean that it is decided only by "strength" or something, but ultimately you do not control the positioning or orders of individual units, so an engagement with the same armies in the same place will also always have the same result.
unit!=divisionYou absolutely do control individual divisions and can micro them as much or as little as you want.
unit!=division
My point is, in HOI4 you place your armies next to your opponents armies, and then the battle is decided automatically based on your army composition, the terrain, the adjacent areas, air support, etc. You cannot, for example, go up against a superior enemy army with even conditions and then win by "microing your tanks better" or something, because that layer of combat does not exist in this game.
An armor division is a discrete unit in hearts of iron like a tank is a discrete unit in steel division. It can be microed, placed in favorable and unfavorable terrain, used well or poorly.
Micro can and does decide battles in MP hearts of iron all the time. Build differences are a table stakes thing. If two players are both using meta builds in HoI4 then micro is what determines outcome. MP does not typically use AI control of divisions.
a good SD player could easily become very good at HOI4
a good HOI4 player would take a long time to become very good at SD
assuming no prior experience of other games
well, sd has a much higher skill ceiling, and it is harder to play... therefore a good sd player will get good at hoi4That's a pretty questionable statement. Both games require entirely independent skill sets...
"Starcraft has a way higher skill ceiling than COD, so anyone who is good at Starcraft automatically plays COD better than everyone else".well, sd has a much higher skill ceiling, and it is harder to play... therefore a good sd player will get good at hoi4
That's not how it works.... You can go up in scope, not down..... Let me explain. A warthunder player controls one unit. Steel division is a battlegroup and hoi4 is army's and infrastructure.... You need to understand single unit to control division, and you need to understand division to control army. So a war thunder playerr will to beter in SD than a hoi4 player, and etc."Starcraft has a way higher skill ceiling than COD, so anyone who is good at Starcraft automatically plays COD better than everyone else".
Amazing logic. Apples and oranges...
Dude.That's not how it works.... You can go up in scope, not down..... Let me explain. A warthunder player controls one unit. Steel division is a battlegroup and hoi4 is army's and infrastructure.... You need to understand single unit to control division, and you need to understand division to control army. So a war thunder playerr will to beter in SD than a hoi4 player, and etc.
Actually I've played Stellaris and civ 5 and my friend has hoi4 and hoi3Dude.
You don't even own any Hearts of Iron title, or any other remotely similar Paradox title. You don't seem to have the slightest clue how that game even works. But that would have been fine, until your "War Thunder player up down example".
Now I'm just at a loss of words. I literally have no comeback to that. So by your logic, someone who plays Battlefield is better at Starcraft than someone who plays Supreme Commander? Because transferring your knowledge of "controlling one unit" to "controlling lots of units" is easier than from "controlling more units" to "controlling less units"?
Do you even read what you write before you post it?