Description
[3.0.3] Automated Dreadnought located at galactic centre
Game Version
(3.0.3)
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn, Leviathans Story Pack, Distant Stars, Ancient Relics
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I don't know if this is an old or a new bug.
First time one of my science ships entered the leviathan's "home" system, I got the pop up notification and the View button sent me right at the galactic centre! (first screenshot) I had to manually retrieve the science ship to locate the leviathan. The View button on the ship's panel correctly redirects to the home system (second screenshot). Recalling first notification (displaying it again) doesn't change anything. Screenshots were taken right after clicking on the View button, each time.
Peering at the files (leviathans_events.txt), I can only find this:
and this is weird because other, subsequent FROM in the same script seem to be functional (don't they?).
Or is it because of some new intel-related blockers about "unknown" systems. I guess that I have low intel level on this leviathan country, being at the other side of the galaxy and reached by a single science ship under experimental navigation. I can remember that this system was totally "unknown" when the science ship was in the adjacent system, given my sensor tech, or some unknown cause.
Steps to reproduce the issue.
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[3.0.3] Automated Dreadnought located at galactic centre
Game Version
(3.0.3)
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn, Leviathans Story Pack, Distant Stars, Ancient Relics
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I don't know if this is an old or a new bug.
First time one of my science ships entered the leviathan's "home" system, I got the pop up notification and the View button sent me right at the galactic centre! (first screenshot) I had to manually retrieve the science ship to locate the leviathan. The View button on the ship's panel correctly redirects to the home system (second screenshot). Recalling first notification (displaying it again) doesn't change anything. Screenshots were taken right after clicking on the View button, each time.
Peering at the files (leviathans_events.txt), I can only find this:
Code:
ship_event = {
id = leviathans.3100
title = "leviathans.3100"
desc = {
trigger = { owner = { NOT = { has_authority = auth_machine_intelligence } } }
text = leviathans.3100.desc
}
desc = {
trigger = { owner = { has_authority = auth_machine_intelligence } }
text = leviathans.3100.desc.mach
}
picture = GFX_evt_automated_dreadnought
show_sound = event_radio_chatter
location = FROM <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< View button locator?
Or is it because of some new intel-related blockers about "unknown" systems. I guess that I have low intel level on this leviathan country, being at the other side of the galaxy and reached by a single science ship under experimental navigation. I can remember that this system was totally "unknown" when the science ship was in the adjacent system, given my sensor tech, or some unknown cause.
Steps to reproduce the issue.
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File(s) attached
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