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NichtraucherFTW

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Apr 27, 2021
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  • Age of Wonders III
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Description
Killing or conquering the galactic custodian crashes the game [Dick 3.0.2 (91c1)]

Game Version
Dick 3.0.2 (91c1)

What version do you use?
Steam

What expansions do you have installed?


Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
Ironman game:
The galactic custodian is an AI empire. My empire is the crisis at full menace with 2 tributaries and a vassal created by me. My war against the custodian and the rest of the galaxy is a war to conquer since I wasn't crisis the time the war started. (Note: the war wasn't started by custodians themselves but another AI empire.) I claimed all the planets of the custodian. By the time I was winning I already started cracking stars. I have a star cracker over the last existing planet of the custodian.
a) Destroying that system gets me the message that "Custodian no more" and confirming that window or unpausing crashes the game.
b) Status quo'ing the war results in me annexing the system and also gettting the message with the same result upon confirming or unpausing.
The game music continues playing but the game is black

The game is already past the pre-set victory year, in case that is important.
Currently the crisis The Contingency is also happening which is getting helped by The Ancient Caretakers.

Steps to reproduce the issue.
In the attached save file play as the Faran Star Lab. Either
a) status quo the war and get the system "Jundius", which is already claimed.
b) the Star-Eater is already in "Jundius" at 41% weapon charge, just wait until it destroyed the system.
In either case confirm the message that the Custodian doesn't exist anymore or unpause while the message is on screen.

The folder the sav is in is called "faranstarlab_1986701690".

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  • ironman.sav
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  • Custodians No More.PNG
    Custodians No More.PNG
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I had this issue, just finished a game with it, the only way around I found was to focus on taking out all the other empires first, and just completing the crisis goal to force the victory without destroying the Custodian's final planet.