The intention is that we should always support cross-platform multiplayer, if we have failed that in previous games it is not on purpose.
We play Stellaris multiplayer every week, during those sessions we have people on Windows, OSX and Linux. Currently we have no problems in multiplayer related to what platform you are on and we want to keep it like that when the game is released.
We play Stellaris multiplayer every week, during those sessions we have people on Windows, OSX and Linux. Currently we have no problems in multiplayer related to what platform you are on and we want to keep it like that when the game is released.
Last edited:
- 5
- 1