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Anonymous@98

Second Lieutenant
84 Badges
Sep 16, 2015
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Description
Organic Retrofitting Not Working as Described

Game Version
4.0

What version do you use?
Steam

What expansions do you have installed?
Plantoids, Humanoids, Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Necroids, Nemesis, Aquatics, Overlord, Toxoids, The Machine Age

Do you have mods enabled?
No

Please explain your issue is in as much detail as possible.
The upkeep of Artisan Drones is not replaced with food as described by the civic.

Steps to reproduce the issue.
Create new game with Organic Retrofitting Gestalt Civic

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Can confirm that this problem still exists in 4.14.

And it does work for the Individualist equivalents Catalytic Processing and and Catalytic Recyclers: their Consumer Goods producing Artisans do get their Mineral upkeep replaced by Food.
 
Hi Devs if my analysis is correct feel free to copy paste

Code in gamefils 04_gestalt_jobs.txt:

resources = {
category = planet_artisans
produces = {
consumer_goods = 10
}

upkeep = {
minerals = 10
}

produces = {
trigger = {
planet = {
has_planet_flag = has_produce_requisitorium
exists = owner.overlord
owner.overlord = { country_uses_consumer_goods = yes }
}
}
consumer_goods = @requisitorium_consumer_goods_reduction
}
}



code needed:

resources = {
category = planet_artisans
produces = {
consumer_goods = 10
}
upkeep = {
trigger = {
industrial_jobs_are_catalytic_trigger = no
}
minerals = 10
}
upkeep = {
trigger = {
industrial_jobs_are_catalytic_trigger = yes
}
food = 10
}

produces = {
trigger = {
planet = {
has_planet_flag = has_produce_requisitorium
exists = owner.overlord
owner.overlord = { country_uses_consumer_goods = yes }
}
}
consumer_goods = @requisitorium_consumer_goods_reduction
}
}


Edit:

If you dont want to wait for a patch and want a temporary Solution:

 
Last edited: