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Mohreb

Colonel
128 Badges
Jan 15, 2010
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Description
Raid stance bombardement not working

Game Version
Dick v3.0.2 (91c1)

What version do you use?
Steam

What expansions do you have installed?


Do you have mods enabled?

No

Please explain your issue is in as much detail as possible.
My barbaric despoiler empire is at war. I use my ships in raid stance and not getting any pop from it.
The planet has planty of pops (25+) I've been ower it till it hit 100% devastation. And still no pop is captured.
It worked in wars before, but since then i put default pop rights to purge (necrpohage conversion)

Steps to reproduce the issue.
Make a barbaric despoiler empire, with:
authoritarian ++, militaristic, necrophage, default civic rights are purge/necrophage (possible from crisis perk, probably easyer would be from xenophobe)
Can also be seen in attached save game, on the sieges of Kurec and/or Cormath.
Screenshot.png presents the two possible conjonctures causing the issue. (assambled from two screens as they can not be opened in the same time)

EDIT / UPDATE :
I made some more test, indead if i give those spiecies (present on planets i am raiding) full rights, i can kidnap them. So some workaround could be to make everyone full right again, and maybe create a template i convert to wich i genedit them after each war. Seems convuluted, micro heavy and less efficient (some research needed each time i want to convert).
Or i put a side the save until it is corrected ...

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As long those pops are undesirables in ur soecies right, they will killed instead abducted. Of u are able to change their rights, do it and u will be able to steal those pops. Currently ur raiding units considers them trash, not worth being taken and rather execute them on the spot.

This is intended for every empire type except the necroid fanatic purifier. There it can be considered a bug as this empire type desperately needs pops.
 
As long those pops are undesirables in ur soecies right, they will killed instead abducted. Of u are able to change their rights, do it and u will be able to steal those pops. Currently ur raiding units considers them trash, not worth being taken and rather execute them on the spot.

This is intended for every empire type except the necroid fanatic purifier. There it can be considered a bug as this empire type desperately needs pops.
I guess it might be true for other types of empires, yes (and then even some might prefere to "process" for resources).
But on the other side raid stance (costing a civic or an ascencion perk) says nothing about spiecies right.
and if your intention would be to execute on sight, you could choose to use other bombardement stance anyway.
So i think we could consider this a bug (or if it is really "working as intended" some precisions are really neaded on the raid stance).
 
Hello!

Thank you for the report!

We are aware of the issue, it has already been added to our bug database.
Thank you, perfect,
hope my save can still be of some use (at least it is from the latest version).
Is there a way to see the databae for it's evolution (or for future bug reports, to not make duplicates) ?
 
Is there a way to see in the bug database @Meme_Drone [Qloc] mentioned if the bug was solved (and re occured) or if it still persent? (i haven't played "raid" nations recently so can not test it)?
Where can we see the bug database?
Like i would love to try a borg-like game with the incoming changes, where i abduct and assimilate, but if that does not work it would be sad.