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Alpiderman

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Aug 8, 2015
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Here is our save file and the OOS folder for it.
We're only 3 players and got only some flag and UI mods installed. Nothing changes the checksum.
 

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  • mp_Last Smoshian_a3668fd12547def3_1.7z
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  • 2222.02.09.sav
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My playgroup is also seriously hampered by OOS issues. When lucky we can play on "slowest" and in late 2390s / 2400s might be able to get a year in between desyncs. We usually quit for the night if we hit multiple OOS issues per month.

In our new game we'll turn off all mods -- not that we're playing with huge ones anyway so we can also post some saves and such.
 
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My playgroup is also seriously hampered by OOS issues. When lucky we can play on "slowest" and in late 2390s / 2400s might be able to get a year in between desyncs. We usually quit for the night if we hit multiple OOS issues per month.

In our new game we'll turn off all mods -- not that we're playing with huge ones anyway so we can also post some saves and such.
I also realized that playing on slowest drops the OOS rate significantly but lets be honest thats not how the game should run. Its like playing endgame speed in early to midgame.
 
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