Stony Road v0803 released (eng/ger)
Check our SR Homepage
CHANGELOG 0803:
GENERAL:
* fixed: modtext.csv not working
* fixed: config.eu now copied to /moddir
* fixed: "database mismatch" from "german.csv
* fixed: germany.inc reworked
* fixed: issue with "spanish cw" pilots and czech tanks
* fixed: game freeze "argentinia joins"
* fixed: freeze on 22nd june 1940
* fixed: level13 forts in moscow
* removed: starting forts in russian cities
* fixed: general independence bug
* updated: country definitions with 1.05 changes
* removed: leaders files except germany (temporarily, under work)
* added: three polish provinces now german claims
* added: 2 manpower in Kiel ( i dont believe there life only guys in a big building in Flensburg ) victory points by Aregorn:gave extra vp provinces to yug for more realistic annexation time
* added: vp in the East of Romania to prevent fast puppeting UNITS:
* fixed: unitnames mod now installs
* added: SS-Sigrune mod
* fixed: models.csv placement
* changes by Aregorn :
-Transportplanes range, cost, supplies (because trp weight not working)
-mech reduced cost to 6 (normal)
-moto reduced cost to 5 (normal)
-engeenier reduced cost to 1
-panzer corrected some wrong brigade speeds
-bers reduced cost to 4
-marine reduced cost to 4
-elite inf increase softattack
TECHS:
* added: countryspecific techs like Blitzkrieg, Great Patriotic War, Bushido Codex, Strategic bombing campaign, Airbattle over Birtain, Commandos
* added by Aregorn:
-land doctrine tech increased ground defence values for inf moto
-industry tech reduced v.assembly armor benefit (-1IC), transport plane
-increased org, paras increased building time (double) reduced cost (half).
-Heavyair tech increased models tech costs. increased tact att. of basic tact bomb (+1).
-artillery_tech heavy aircrafts improvements automatic instead of needing upgrade (also corrected in Lagodan's english version)
-infantry_tech increased special units ground def values
AI:
* changed: german.ai builds now lower infa and more moto/mech/tanks and a bit more ss and a bit more dive bombers
EVENTS:
* removed: canada shares tech to new zealand
* lowered: dissent on Hitler assasination events
* changed: need Lille and Vichy for installation of Vichy
* updated: germany.txt from 1.05 patch
* changed: perimeter defense moscow 5->2
* german events trigger for other nations
* checked: Transports deployed" is ai event
* checked: benelux promises with n.o.w.
* removed: event 10600, bolted.txt, MAN annexation
* fixed: New Order West Independencies
* added: ( my )Don Calzones eventseries ( to much that i want write it where )
* added: Jap draftevents
* added: La Resistance and Partisan attacks in YUG and FRA this means militia occures
* added: new startupevents which adjust the difficult level of the most war relevant countrys
* added: new manpoweradjustment in the major countys
* added: Eng and US begin big draft after the war started ( also the manpower in provinces )
* added: events to trigger countryspecific techs like commandos for GER and JAP due ENG
* added: new JAP events from Aregorn
* added: Aregorns: Norwegian allied deployment
* Aregorn_ger:
-reworked Barbarossa axis allies help (add division type and added where)
-increase peace time resource depletions and reworked triggers
-slovakia puppet
-DAK triggers
-reworked Division azul (add division type, trigger and costs)
GRAPHICS:
* fixed: holland's coastal fort now shows
SPRITES:
* fixed: USA Battleship L1-nw
* fixed: T-26 not flickering in fight
* added: Soviet Divebomber "IL-2"
* added: Italian Fighter "MC-205"
* added: US Fighter "P40" L1
* added: US Fighter "P51" L2
* added: GER Motorized "Opel Blitz"
* added: GER Mechanized "Sdkfz"
* added: GER Divebomber "StuKa"
* added: GER Fighter "Hs123" L1
* added: GER Fighter "FW190" L2
* added: GER Torpedoplane "He115"
* added: GER Transportplane "Ju52"
* added: GER Battleship "Bismarck"
* added: GER Cruiser
* added: GER Submarine
Check our SR Homepage
CHANGELOG 0803:
GENERAL:
* fixed: modtext.csv not working
* fixed: config.eu now copied to /moddir
* fixed: "database mismatch" from "german.csv
* fixed: germany.inc reworked
* fixed: issue with "spanish cw" pilots and czech tanks
* fixed: game freeze "argentinia joins"
* fixed: freeze on 22nd june 1940
* fixed: level13 forts in moscow
* removed: starting forts in russian cities
* fixed: general independence bug
* updated: country definitions with 1.05 changes
* removed: leaders files except germany (temporarily, under work)
* added: three polish provinces now german claims
* added: 2 manpower in Kiel ( i dont believe there life only guys in a big building in Flensburg ) victory points by Aregorn:gave extra vp provinces to yug for more realistic annexation time
* added: vp in the East of Romania to prevent fast puppeting UNITS:
* fixed: unitnames mod now installs
* added: SS-Sigrune mod
* fixed: models.csv placement
* changes by Aregorn :
-Transportplanes range, cost, supplies (because trp weight not working)
-mech reduced cost to 6 (normal)
-moto reduced cost to 5 (normal)
-engeenier reduced cost to 1
-panzer corrected some wrong brigade speeds
-bers reduced cost to 4
-marine reduced cost to 4
-elite inf increase softattack
TECHS:
* added: countryspecific techs like Blitzkrieg, Great Patriotic War, Bushido Codex, Strategic bombing campaign, Airbattle over Birtain, Commandos
* added by Aregorn:
-land doctrine tech increased ground defence values for inf moto
-industry tech reduced v.assembly armor benefit (-1IC), transport plane
-increased org, paras increased building time (double) reduced cost (half).
-Heavyair tech increased models tech costs. increased tact att. of basic tact bomb (+1).
-artillery_tech heavy aircrafts improvements automatic instead of needing upgrade (also corrected in Lagodan's english version)
-infantry_tech increased special units ground def values
AI:
* changed: german.ai builds now lower infa and more moto/mech/tanks and a bit more ss and a bit more dive bombers
EVENTS:
* removed: canada shares tech to new zealand
* lowered: dissent on Hitler assasination events
* changed: need Lille and Vichy for installation of Vichy
* updated: germany.txt from 1.05 patch
* changed: perimeter defense moscow 5->2
* german events trigger for other nations
* checked: Transports deployed" is ai event
* checked: benelux promises with n.o.w.
* removed: event 10600, bolted.txt, MAN annexation
* fixed: New Order West Independencies
* added: ( my )Don Calzones eventseries ( to much that i want write it where )
* added: Jap draftevents
* added: La Resistance and Partisan attacks in YUG and FRA this means militia occures
* added: new startupevents which adjust the difficult level of the most war relevant countrys
* added: new manpoweradjustment in the major countys
* added: Eng and US begin big draft after the war started ( also the manpower in provinces )
* added: events to trigger countryspecific techs like commandos for GER and JAP due ENG
* added: new JAP events from Aregorn
* added: Aregorns: Norwegian allied deployment
* Aregorn_ger:
-reworked Barbarossa axis allies help (add division type and added where)
-increase peace time resource depletions and reworked triggers
-slovakia puppet
-DAK triggers
-reworked Division azul (add division type, trigger and costs)
GRAPHICS:
* fixed: holland's coastal fort now shows
SPRITES:
* fixed: USA Battleship L1-nw
* fixed: T-26 not flickering in fight
* added: Soviet Divebomber "IL-2"
* added: Italian Fighter "MC-205"
* added: US Fighter "P40" L1
* added: US Fighter "P51" L2
* added: GER Motorized "Opel Blitz"
* added: GER Mechanized "Sdkfz"
* added: GER Divebomber "StuKa"
* added: GER Fighter "Hs123" L1
* added: GER Fighter "FW190" L2
* added: GER Torpedoplane "He115"
* added: GER Transportplane "Ju52"
* added: GER Battleship "Bismarck"
* added: GER Cruiser
* added: GER Submarine