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greendevil

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Nov 24, 2008
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My suggestion is simple: if you have enough stewardship (let's say 15) and you pick the "Amass a great wealth" ambition you would get an event chain to start earning money in alternate ways which aren't taxations or tolls. My thought is that there are no ways, in game, to represent some characters who got extremely wealthy even if they didn't have much land or a super castle: for instance, Lord Butterwell (the lord of cows), Lord Velaryon before the Dance of Dragons, Littlefinger, and others.

Ideally, there would be events about investments in activities tied either to the culture of the character, or his capital. Let's say for instance that you are a lord of the Riverlands and you start the event chain. You'd get events tied to the breeding of cows, for instance, or river trading. These events would in return give monye + perhaps either a character or province modifier to increase income.

What would be suited for each region, lore-wise:

Crownlands + Narrow Sea islands: Trading in the Narrow Sea (Velaryon), Moneylending in King's Landing.
Dorne: Wine, Building of canals, Growing fruits and products which cannot be found elsewhere on Westeros (Lemons, olives, and pomegranates), Desert Caravans.
Reach: Wine, Moneylending in Oldtown, Trading betwen Oldtown and the Arbor, Farming and making land estates more productive (the Reach has the biggest agricultural output)
Stormlands: No idea here. Agriculture, but perhaps for the Stormlands it should be more rare. It doesn't look like a particularly wealthy or economically rich region.
The Riverlands: Agriculture, Cow breeding (Lord Butterwell), River trading.
The Vale: Agriculture (Wheat, corn, barley and pumpkins), Sheep breeding (for wool), perhaps bee wax.
The North: the poorest kingdom in Westeros (with the exception of the Iron Islands), the events should be more rare for northmen. Timber, wool, furs and hides.
The Westerlands: it already has its mines, perhaps events could be about investing in existing mines, buying stakes and trying to find new veins.
The Iron Islands: nothing; they already have raiding and reaving.

Also, if one takes the ambition, has enough Stewardship and is either Ambitious, Greedy, perhaps Dishonorable, Deceitful or other similar traits there would be events about opening brothels (at the expense of prestige) and using other ruthless and dishonorable methods, regardless of culture or region (such as loansharking or exploiting winters and famines to make a profit). This should grant prestige penalties, though, and perhaps relation penalties with vassals and liege.

I've only spoke about Westeros since Essos has its republics and it has slave trading, but it could be expanded to the Free Cities as well (think for instance Illyrio becoming rich as a "cheese lord").


Tl;dr version: event chain tied to ambition (similar to the event chains to improve stats or to get a Valyrian sword) to earn money as a feudal lord and get rich without having badass land if you have the right stats and traits.


What do you think? Personally I don't think it would be too hard to script and it's totally doable with what we have. Doing events for each culture would be time consuming though, but it would be a great way to give more flavour to each region.
 
I'd add that sullying your hands with trade (remember how the Arryns of Gulltown are looked down upon, despite being a cadet branch of House Arryn itself) gives money at the cost of some prestige (for feudal rulers, obviously; merchants shouldn't have an issue with it).

Sistermen should have the ability to loot wrecks (and dishonorable ones should have the ability to light fake lanterns to lure ships to their graves).
 
Those are good ideas!

Perhaps Valemen and Westerners should also be able to make profit out of quarries, while Sistermen could do some smuggling as well (isn't Sisterton the biggest smuggling den in Westeros?).
 
Moreover you don't really need cultures, just the localization to make it work.

What does this mean? I don't know much about modding.
 
The Stormlands are rich in silver, I believe, but I can't remember if they get silver mines the way the Westerlands get gold ones. Iirc, sheep motives also feature a lot in the weapons of the more western lords and they have agriculture-themed names, so maybe they should get the same sort of events as the Vale, except less common/rewarding due to harsher climate - and/or more prone to failure.

And on that note - I think there should also be a chance of failure (that might go without saying, though?) so you might end up just losing money instead. Maybe both failures where you can re-invest more money and hope it gets better results, as well as "critical failures" where you just loose the whole investment, lots of prestige, and can't try again for X amount of years (or until you get a new character, or whatever).

Provinces with lots of livestock should be targets for dragons as well.
 
Only reason LF succeeds so well is because everyone in charge is either incompetent or stupid. If you have people like Ned, Ceresi, Robert, Joffery, Jon Arryn or Mace in charge your bound to get away with plenty unnoticed.

Varys, Sansa and Stannis seem to be some of the very few people to see LF for who he really is while everyone else thinks hes fucking amazing for the realm.

So, I think for the event to suceed you need the right sort of people in charge with the right traits. (Trusting, low intrigue, slothful for example)

And you need to have high stats and some good traits. Picture LF trying to pull his shit off with someone like Tywin or Stannis.
 
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