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Showing developer posts only. Show all posts in this thread.
For what it's worth the EU3 AI places a very high priority on it's missions (as long as it can understand them). If you start a grand campaign with Ireland you'll soon notice that peace with England is virtually impossible as they get a mission to annex you repeatedly.
Same thing with Morroco and Castille, the Turks and Byzantium, etc.
I agree that I doubt the rewards are factored in that decision however.

One nice way to use missions is to have them trigger events upon completion, that way you can actually set off a whole process through the completion of a mission...