For what it's worth the EU3 AI places a very high priority on it's missions (as long as it can understand them). If you start a grand campaign with Ireland you'll soon notice that peace with England is virtually impossible as they get a mission to annex you repeatedly.
Same thing with Morroco and Castille, the Turks and Byzantium, etc.
I agree that I doubt the rewards are factored in that decision however.
One nice way to use missions is to have them trigger events upon completion, that way you can actually set off a whole process through the completion of a mission...
Same thing with Morroco and Castille, the Turks and Byzantium, etc.
I agree that I doubt the rewards are factored in that decision however.
One nice way to use missions is to have them trigger events upon completion, that way you can actually set off a whole process through the completion of a mission...