Hi,
We are tracking issues that appear to be similar to this. What I did see in the crash file is a lot of map switching, which itself shouldn't be an issue, we will continue to try and reproduce this issue where it may require a lot of map switching.
Thanks
We are tracking issues that appear to be similar to this. What I did see in the crash file is a lot of map switching, which itself shouldn't be an issue, we will continue to try and reproduce this issue where it may require a lot of map switching.
Thanks