Description
Rovers - Pathing Bug
Windows
Steam
What is your game version?
228,003
Please explain your issue is in as much detail as possible.
On steep maps.
Having to use 2 or more tunnels to get to everywhere.
Rovers will not use 2 tunnels. They will use 1 tunnel but will not rout through to the 2nd or 3rd tunnel. Even if there is no other direct rout.
This causes similar issues with your colonists they try to path to your dome that is 2 tunnels away but no direct rout and all shuttles are busy so they suffocate.
Can you replicate the issue?
Easily replicated, I saw this "Undocumented Feature" on Youtube Streamers Keralis and "Sky Storme" prior to the game's release date and was able to replicate it on my own games.
Especially on Sky's really hard multi level map and I played the same map, when you have a tunnel from one area to another that has no direct rout, Rovers will path to it, but you can't setup transfer routs that go through 2 tunnels.
Current work around: Use 2 Transport Rovers and use dumping site 1/2 way. But this breaks really easy as the route cancels if the stock pile is empty...
Attachments
Rovers - Pathing Bug
Windows
Steam
What is your game version?
228,003
Please explain your issue is in as much detail as possible.
On steep maps.
Having to use 2 or more tunnels to get to everywhere.
Rovers will not use 2 tunnels. They will use 1 tunnel but will not rout through to the 2nd or 3rd tunnel. Even if there is no other direct rout.
This causes similar issues with your colonists they try to path to your dome that is 2 tunnels away but no direct rout and all shuttles are busy so they suffocate.
Can you replicate the issue?
Easily replicated, I saw this "Undocumented Feature" on Youtube Streamers Keralis and "Sky Storme" prior to the game's release date and was able to replicate it on my own games.
Especially on Sky's really hard multi level map and I played the same map, when you have a tunnel from one area to another that has no direct rout, Rovers will path to it, but you can't setup transfer routs that go through 2 tunnels.
Current work around: Use 2 Transport Rovers and use dumping site 1/2 way. But this breaks really easy as the route cancels if the stock pile is empty...
Attachments
Upvote
0