Oy. I just downloaded and installed CORE onto a freshly installed and patched version of Hoi2
D (leaving my other version with SMEP and DAIM alone) and fired up a new game as Japan to take a look and I have to say this tech tree is confusing as hell. Could anyone possibly explain how everything works?
A general explanation of everything would be great, if possible, but here are a few specific questions I have:
A lot of techs seem to be inexplicably crossed out and impossible for me to research. I'm used to this only happening in the doctrine trees and I can understand the motivation in some areas (ie 6bn infantry being crossed out when 9bn infantry has been researched) but other places I can't see why. For example, I have '35 marine but '39 marine and up are all crossed out. I have a few "experience" techs but the rest are crossed out. The "Large Liner" naval tech (I even started the game with a blueprint for that one) and a whole bunch of aircraft and armor techs are also crossed out. What's going on here?
I've noticed a couple of techs I seem to have the prerequisites for and aren't crossed out but I still can't research them, for example, "Pocket BB".
In "Industrial", as Japan I have semi-industrialized researched which means I can't research industrialized and hence don't have access to any of the heavy industry or most of the assembly line techs or any of the electronics techs. This seems like a huge handicap, considering virtually all western countries (especially the US) will likely have access to those. Will I ever get the chance via event or something to switch to industrialized? I hope this isn't permanent (for any country).
There seem to be a lot of blue arrows going all over the place. Can anyone tell me what these are for?
Are there penalties for researching ahead of time just like in vanilla DD, or have they been changed at all?
I guess what would help most would be if someone could just explain the general, over-arching philosophy behind this tech tree so that I can better understand the motivation for why it is the way it is, and the way it's meant to work.
Thanks for the help.
A general explanation of everything would be great, if possible, but here are a few specific questions I have:
A lot of techs seem to be inexplicably crossed out and impossible for me to research. I'm used to this only happening in the doctrine trees and I can understand the motivation in some areas (ie 6bn infantry being crossed out when 9bn infantry has been researched) but other places I can't see why. For example, I have '35 marine but '39 marine and up are all crossed out. I have a few "experience" techs but the rest are crossed out. The "Large Liner" naval tech (I even started the game with a blueprint for that one) and a whole bunch of aircraft and armor techs are also crossed out. What's going on here?
I've noticed a couple of techs I seem to have the prerequisites for and aren't crossed out but I still can't research them, for example, "Pocket BB".
In "Industrial", as Japan I have semi-industrialized researched which means I can't research industrialized and hence don't have access to any of the heavy industry or most of the assembly line techs or any of the electronics techs. This seems like a huge handicap, considering virtually all western countries (especially the US) will likely have access to those. Will I ever get the chance via event or something to switch to industrialized? I hope this isn't permanent (for any country).
There seem to be a lot of blue arrows going all over the place. Can anyone tell me what these are for?
Are there penalties for researching ahead of time just like in vanilla DD, or have they been changed at all?
I guess what would help most would be if someone could just explain the general, over-arching philosophy behind this tech tree so that I can better understand the motivation for why it is the way it is, and the way it's meant to work.
Thanks for the help.