I posted this a few weeks back in the forums but realize this is probably the section for it. Terrain Painting tools would add so much to the base game when it comes to creating unique areas of your city. With just the 5 basic textures of Grass, Dirt (already in the game so no excuse lol) as well as Sand, Rock and Asphalt/pavement, we could create beaches, desert outskirts, mountain trails, add detail around industrial areas, fill in gaps in the pavement between different assets, create towns with no grass around them, roughen the edges around roads, Also once it is in the base game console players could enjoy it and then modders would take it from there, adding in their own textures.
Other textures modders could add in include Gravel, Wood Chips, Garbage/debris, burned grass, etc.
But yeah, Terrain painting would add so much to players wanting to create unique sections of their cities with their own personalized stories. I'd liken the base game to playing Planet Zoo without being able to modify the terrain texture. The mechanics are still fun to engage with, but invariable most zoos/cities end up looking the same as other players.
Other textures modders could add in include Gravel, Wood Chips, Garbage/debris, burned grass, etc.
But yeah, Terrain painting would add so much to players wanting to create unique sections of their cities with their own personalized stories. I'd liken the base game to playing Planet Zoo without being able to modify the terrain texture. The mechanics are still fun to engage with, but invariable most zoos/cities end up looking the same as other players.
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