This is just an open discussion of what you would like to see in CK2's AI (artificial intelligence). I know that Paradox is pretty competent concerning making a challenging AI, but perhaps we can give our thoughts and input. On another note, you could also mention what behavior in CK1 that you didn't like concerning the AI, and hopefully it will be fixed for CK2.
I'm hoping that the AI will, a lot of the time, go after remaining provinces to get a title. In example, the AI has 2 out of the 5 provinces needed to establish a dukedom, so it will go after one of the remaining provinces minimum to accomplish that. Perhaps the "ambitious" trait could increase the chances for the AI in attempting this (higher %, more likely it would).
Secondly, I'm hoping the AI will "clump" it's lands, in other words, I'm hoping that it will try to carve out an area instead of flying blind in any direction. If the AI's kingdom falls apart due to duress or whatever, and it looks like a giant checkerboard, that it may actually attempt at re-establishing it's original borders before doing anything else. If the AI is clumping it's lands, it may help with this issue as well. This may also help with a more structured appearance when zoomed out, otherwise we may be seeing a lack of cohesion.
Any other thoughts? Suggestions? Input?
I'm hoping that the AI will, a lot of the time, go after remaining provinces to get a title. In example, the AI has 2 out of the 5 provinces needed to establish a dukedom, so it will go after one of the remaining provinces minimum to accomplish that. Perhaps the "ambitious" trait could increase the chances for the AI in attempting this (higher %, more likely it would).
Secondly, I'm hoping the AI will "clump" it's lands, in other words, I'm hoping that it will try to carve out an area instead of flying blind in any direction. If the AI's kingdom falls apart due to duress or whatever, and it looks like a giant checkerboard, that it may actually attempt at re-establishing it's original borders before doing anything else. If the AI is clumping it's lands, it may help with this issue as well. This may also help with a more structured appearance when zoomed out, otherwise we may be seeing a lack of cohesion.
Any other thoughts? Suggestions? Input?