Console are maxed at 20 domes with:
const.DomeCap = Platform.desktop and max_int or 20
This function is what checks if you're at the limit:
but dome construction sites are stored in
UICity.labels.ConstructionSiteWithHeightSurfaces
UICity.labels.DomeBasic_Construction (depending on the class)
So you can plunk down as many sites as you want, and just turn them off till you want to build.
Edit: It seems the geodome (wonder) doesn't check the limit, so you can build that after you reach the limit as well.
const.DomeCap = Platform.desktop and max_int or 20
This function is what checks if you're at the limit:
Code:
function AreDomesCapped()
return #(UICity.labels.Dome or "") >= const.DomeCap
end
but dome construction sites are stored in
UICity.labels.ConstructionSiteWithHeightSurfaces
UICity.labels.DomeBasic_Construction (depending on the class)
So you can plunk down as many sites as you want, and just turn them off till you want to build.
Edit: It seems the geodome (wonder) doesn't check the limit, so you can build that after you reach the limit as well.
Last edited:
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