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Secret Master

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Alright, oh great FAQ demigods, I have yet another question for you. I notice that you can bring down the console and type commands in. One person posting on our board has stated that you can punch in the random events just by bringing down the console with F12, and typing in the correct command. How do I do this?

Also, after looking in the random events file, I notice a bunch of random events Ive never seen before. Some say things like "Sold titles of nobility", etc. Have I just not played random events long enough to see them? Or do they just not pop up sometimes?
 
You press PF12 then start typing.:D

Then press PF12 again, then press 'x' and you are now a cheater.:D

You need a list of events, with the proper codes, to do this. I saw one somewhere, but can't remember if it was on this board or another one.
 
Having hit F12, which brings up the console window, type:

Event 1
Event 3
Event 8
Event 12
Event 15
Event 30
Event 31
Event 39
Event 42
Event 43
Event 44
Event 45
Event 48

Hitting return after each one, naturally.

This will induce a revolt, convert your population away from the state religion, wipe out most of your research gained so far, raise inflation, burn down a manufatctory and cause your monarch to go completely insane. Have fun :D
 
Try these:-

dagama = 6 traders
pocahontas = 6 colonists
vatican = 6 diplomats
montezuma = 50000 gold
columbus = explore whole map

Type ‘Event’ spacebar and then (i.e. “Event 18”)

7 = Convert Heretics
10 = Excellent Minister “Monarch Bonuses”
13 = Gift to State (extra cash)
16 = Doubles tax income for 12 months
17 = +3 Colonists
18 = Increase demand for product(s)
20 = double loan amounts
21 = halves interest rates on loans
22 = +1 Merchant, $500 investment in trade
24 = Improve relations with other countries
25 = +10 relations with all nations
26 = Conquistador + 3,000 men
27 = random manufacturing facility
28 = +5 Merchants
29 = Steal Sea Charts
33 = Investment in Land research
34 = Investment in Sea research
35 = New Army
36 = New Navy
38 = +1 taxes
40 = +100 investment in trade and infrastructure
46 = +1 production
49= -33% Deflation
52 = Industrial development
53 = new centre of trade
54 = Trade Embargo (no CB)
55 = Free fortification
56 = Explorer
59 = Conquistador
richelieu = allows you to control all military units (toggle ON/OFF)
pappenheim = toggles Fog of War ON/OFF
wallenstein = allows you to review the status of all provinces (toggle ON/OFF)
columbus = explores all provinces
gustavus = increases land technology level
drake = increases naval technology level
cromwell = increases infrastructure level
polo = increases trade level
oranje = sets Stability to +3
cortez = eliminates all natives (toggle ON/OFF)
alba = there will be no more revolts (toggle ON/OFF)
tilly = the A.I. will not declare war (toggle ON/OFF)
montezuma = adds 50.000 ducats to treasury
pocahontas = adds 10 colonists
dagama = adds 10 merchants
vatican = adds 10 diplomats
swift = adds 10.000 population to capital province
tordesillas = triggers the effects of the Treaty of Tordesillas (allows Spain and Portugal to attack anyone outside of Europe) (toggle ON/OFF)
luther = triggers the effects of the Reformation (allows nations to convert to protestantism) (toggle ON/OFF)
calvin = triggers the effects of John Calvin (allows nations to convert to reformed christian) (toggle ON/OFF)
trent = triggers the effects of the Council of Trent (cancels effects of Johan Calvin and Treaty of Tordesillas) (toggle ON/OFF)

shift + D = Explore province under cursor
shift + U = "Unexplore" province under cursor

Event 1 = Creates Revolt in random province
Event 2 = Creates Revolt in random colony
Event 3 = rel rev
Event 7 = Religion
Event 8 = Heretics
Event 9 = Death
Event 10 = Excellent
Event 11 = Insanity
Event 12 = Scandal
Event 13 = Gift
Event 14 = Gold lost
Event 15 = Obscuritism
Event 16 = except year
Event 17 = Colonist
Event 18 = Demand
Event 20 = Bank
Event 21 = Stock exchange
Event 22 = company of trae
Event 23 = Port closure
Event 24 = Diplomacy
Event 25 = pressure
Event 26 = Col Dyn
Event 27 = Inventions
Event 28 = Merchants
Event 29 = Stolen sea charts
Event 30 = Plague
Event 31 = naval disaster
Event 32 = dessertion
Event 33 = Land tech
Event 34 = naval tech
Event 35 = Enthu army
Event 36 = Enthu navy
Event 37 = Annex
Event 38 = Agriculture
Event 39 = Fire
Event 40 = Good Gov
Event 41 = Poor Gov
Event 42 = Unhappy Clergy
Event 43 = Unhappy Artis
Event 44 = Unhappy Peasants
Event 45 = Unhappy Merchant
Event 46 = Minerral
Event 47 = Crisis
Event 48 = Corruption
Event 49 = Defaltion
Event 50 = Dip insult
Event 51 = favored trade nation
Event 52 = Indust development
Event 53 = New centre of trade
Event 54 = trade restrictions
Event 55 = fortification
Event 56 = Explorer
Event 57 = Conquistado
 
Originally posted by Secret Master
Alright, oh great FAQ demigods, I have yet another question for you. I notice that you can bring down the console and type commands in. One person posting on our board ....

.......and the URL for the board......?
 
Oioioi ... giving him all the beneficial ones. That'll just spoil my fun :mad:
 
Originally posted by Freikorps
I typed in 27 once as Prussia and well I inherited Sweden, what happened there?

I suppose that Sweden is a random manufacturing facility then?
They did give us ABBA and nothing could be more random than them!