Just listened to the Giant Bomb podcast and Doomdark was talking about the development of the galactic community and that there would be a rule of law.
Y'all may have this in mind already, but there's the capacity to actually make how the galactic community develops an element of gameplay in itself, and the nature of that development could impact on how easy/hard it is to invade/go to war/do trade embargoes/do whatever else we can do in the game between nations.
You could kind of have a 'free for all' at the start, when there were plenty of planets for everyone, and then after the first conflict or two (or earlier, if there were a lot of diplomatically-inclined groups) there could be some sort of system of rules set up that could reflect, to some degree, the values of the groups setting it up, and then be modified a little as other groups came 'into the fold'.
For groups that stayed outside the system of laws (which would be possible), when they 'broke' the laws against groups within the system, they would incur the wrath of every group in the system - so it would be possible, but unless someone was either playing a peaceful, isolationist game (in which case it'd make sense to join the group anyway) or was runaway huge, then it would be very dangerous to play outside the law for too long (perhaps the group would attack them, and the CB would mean when the war was won, the group outside the law would be force to be inside it?)
Could make for some interesting moments while transitioning from free-for-all to 'managed' space, and by have some potential for varying rules depending on how the rules are set up, and by who, could add my variety-in-depth to the game.
Would also be good that the rules could potentially change over time, either when a new group joins (particularly if voluntarily - "I'll join your legal system, but only if you make X possible/impossible/easy/hard") or when there's enough of an interest in it amongst all the members (although I'd probably make this very infrequent, better to have the rules fairly stable over time, and for a rule change to be an infrequent and 'noteworthy').
You could even have a difference in opinion over the rules spark some kind of galactic war, where the benefit of winning is imposing those rules on the galaxy?
Just some thoughts. Pillory and ridicule if appropriate
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Y'all may have this in mind already, but there's the capacity to actually make how the galactic community develops an element of gameplay in itself, and the nature of that development could impact on how easy/hard it is to invade/go to war/do trade embargoes/do whatever else we can do in the game between nations.
You could kind of have a 'free for all' at the start, when there were plenty of planets for everyone, and then after the first conflict or two (or earlier, if there were a lot of diplomatically-inclined groups) there could be some sort of system of rules set up that could reflect, to some degree, the values of the groups setting it up, and then be modified a little as other groups came 'into the fold'.
For groups that stayed outside the system of laws (which would be possible), when they 'broke' the laws against groups within the system, they would incur the wrath of every group in the system - so it would be possible, but unless someone was either playing a peaceful, isolationist game (in which case it'd make sense to join the group anyway) or was runaway huge, then it would be very dangerous to play outside the law for too long (perhaps the group would attack them, and the CB would mean when the war was won, the group outside the law would be force to be inside it?)
Could make for some interesting moments while transitioning from free-for-all to 'managed' space, and by have some potential for varying rules depending on how the rules are set up, and by who, could add my variety-in-depth to the game.
Would also be good that the rules could potentially change over time, either when a new group joins (particularly if voluntarily - "I'll join your legal system, but only if you make X possible/impossible/easy/hard") or when there's enough of an interest in it amongst all the members (although I'd probably make this very infrequent, better to have the rules fairly stable over time, and for a rule change to be an infrequent and 'noteworthy').
You could even have a difference in opinion over the rules spark some kind of galactic war, where the benefit of winning is imposing those rules on the galaxy?
Just some thoughts. Pillory and ridicule if appropriate
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