After an economic thread that had quite a few replies. How do we think about redesign levies?
A common point is made to go back to a CK II kind of model where levies are made up of various units and retinues give you room to specialise them. Which is certainly an option.
Another thing I was thinking of is when levies become the resource that is needed to create man of arms. Levies thus become more of a manpower kind of commodity which can be used in combat but can also be used to replenish your man of arms. Your man of arms would thus not be capped by max retinues, like before, but by your max levies(cap) and if you can afford them or not. It would certainly help in balance and make levies much more useful in the long run. To further balance it perhaps the strength of levies could be increased compared to MAA, or the strength of MAA reduced compared to levies. Currently the cap is quite big.
A last change that could be added is buildings that increase the power of your levies, similar to buildings that increase the power of your MAA.
A common point is made to go back to a CK II kind of model where levies are made up of various units and retinues give you room to specialise them. Which is certainly an option.
Another thing I was thinking of is when levies become the resource that is needed to create man of arms. Levies thus become more of a manpower kind of commodity which can be used in combat but can also be used to replenish your man of arms. Your man of arms would thus not be capped by max retinues, like before, but by your max levies(cap) and if you can afford them or not. It would certainly help in balance and make levies much more useful in the long run. To further balance it perhaps the strength of levies could be increased compared to MAA, or the strength of MAA reduced compared to levies. Currently the cap is quite big.
A last change that could be added is buildings that increase the power of your levies, similar to buildings that increase the power of your MAA.
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