I made this thread to add some suggestions, but please feel free to add your own. I was thinking of small details that might add to the ambiance of the game and add an RP aspect, as I do a play-through of CK1 (as France). Some can be modded in, of course, but here is a place to list your own ideas for adding some color and flavor. If it catches on, I keep this first post edited with your suggestions, with attribution, of course. In short, I am posting ideas that would give you something to do as a player, for those slow years. I personally go on a conquering binge out of boredom (sometimes, I admit). Some of these ideas might seem tedious, but I am already batting around ideas for players who are like me into the roleplaying aspect of CK. Stuck as lord of a small, poor county with no just cause to conquer your neighbors? Get into some trading, establish an honorary order for your courtiers and sons, commission your court notary to chronicle your family's exploits (Well, milord, your great-grandfather was second-cousin thrice removed of Charles the Simple... okay, that's all I've got).
Now the list:
1. An in-game text editor. Rather than the automated EU3-style country history, allow for a text editor in-game for players to make their own chronicles. Will be helpful for creating AARs.
2. Honorary titles and interpersonal tags:
2a. (more moddable) Like in EU Rome, honorary titles like cupbearer, herald, etc., maybe some religious ones like deacon, etc., civic and military honorary, confraternal, mendicant (Franciscan, Augustinian, maybe special inquisitor tag?), and crusading orders (e.g., Knight of the Garter, Golden Fleece) ; these might have prestige and/or piety bonuses, maybe small pensions.
2b. (less moddable) betrothals before marrying age (could lead to events, as well as tying together a couple at a young age; negotiations for dowries, intrigue, marriage choices affect relations within court and with other rulers); also room for religious or personal vows, like of chastity or poverty
2c. Faction tags (again like Rome): across the kingdom; within the player's court: support for regent (if applicable), support for various heirs
3. royal monopolies, provide small income to courtiers or vassal lords, for monopolies on trade in rare commodities; other opportunities to show favors to courtiers, with recurring loyalty bonuses.
4. off-map events (inspired by the Patrician games): rumors from afar (Mongols, anyone?); the Silk Road; trans-Saharan trade
5. temporary residents at court; visits from royal authorities; foreign ambassadors and papal legates; representatives of mendicant or military orders (e.g., local Templar prior), travelling merchants, pilgrims, or scholars
Now the list:
1. An in-game text editor. Rather than the automated EU3-style country history, allow for a text editor in-game for players to make their own chronicles. Will be helpful for creating AARs.
2. Honorary titles and interpersonal tags:
2a. (more moddable) Like in EU Rome, honorary titles like cupbearer, herald, etc., maybe some religious ones like deacon, etc., civic and military honorary, confraternal, mendicant (Franciscan, Augustinian, maybe special inquisitor tag?), and crusading orders (e.g., Knight of the Garter, Golden Fleece) ; these might have prestige and/or piety bonuses, maybe small pensions.
2b. (less moddable) betrothals before marrying age (could lead to events, as well as tying together a couple at a young age; negotiations for dowries, intrigue, marriage choices affect relations within court and with other rulers); also room for religious or personal vows, like of chastity or poverty
2c. Faction tags (again like Rome): across the kingdom; within the player's court: support for regent (if applicable), support for various heirs
3. royal monopolies, provide small income to courtiers or vassal lords, for monopolies on trade in rare commodities; other opportunities to show favors to courtiers, with recurring loyalty bonuses.
4. off-map events (inspired by the Patrician games): rumors from afar (Mongols, anyone?); the Silk Road; trans-Saharan trade
5. temporary residents at court; visits from royal authorities; foreign ambassadors and papal legates; representatives of mendicant or military orders (e.g., local Templar prior), travelling merchants, pilgrims, or scholars