1444-1455
Hello everyone! This is only my second attempt at writing an AAR, and hopefully to completion this time. I will be playing as the Tondo polity, which is part of the city of Manila today, in EU4's 1444 bookmark. I will be using converters to convert the save game in 1821 to Victoria 2, and then to Hearts of Iron 4 in 1936.
Settings
Difficulty: Normal
Lucky Nations: Off (I don't like Lucky Nations, and we might see a more ahistorical world this way, and this is as much an AAR about how the rest of the world turns out as it is about Tondo/the *Philippines)
Ironman Mode: Off, but I will try to keep savescumming to the minimum, and have never done it yet up to the current date I've played, even though I've made some nasty misclicks.
DLCs: All gameplay DLCs except for Origins
Some terminology that I will be using throughout this AAR
ATL: Alternate Timeline, which is what this campaign will be. I'm very fond of the alternate history genre and will be treating this game as such.
OTL: Our Timeline, the world we live in. I will be making occasional comparisons between the history and present of this timeline and our timeline.
Nusantara: The Malay term for the vast archipelago in Southeast Asia. However, OTL Indonesians usually use the term Nusantara to refer only to Indonesian territory. For clarification, i will be using Nusantara to refer to the entire territory of OTL Indonesia, the Philippines, Malaysia, Brunei, and Singapore.
Malay Archipelago: An alternative English term for Nusantara that I'll use occasionally.
*Philippine Archipelago: This term will refer solely to the part of Nusantara that is the OTL Philippines. Suggestions for what the not-Philippine islands would be called in this timeline are welcome.
Part I: The Land of the Tagalogs, Tondo
First goal will be to unify the *Philippine archipelago (the asterisk represents the fact that it would not be called the Philippines in this alternate timeline). After that, I intend to complete Tondo's mission trees. These include: unification of the entirety of the great archipelago of Nusantara, conquest of Indochina, and unique to Tondo's missions, taking provinces in southern China.
This is the game's description of the state of the "Philippine" archipelago in 1444. The archipelago is divided into many prosperous but small city-states, chiefdoms, and thalassocracies. Historically the *Philippine archipelago never formed large empires like the Khmer in mainland Southeast Asia and the Majapahit in the southern part of Nusantara. The fact that no large empire historically emerged in the Philippines prior to Spanish contact may be due to the historically tiny population of the islands as well as their very fragmented geography (the OTL Philippines' massive population is a post-WWII phenomenon).
The Tagalog-speaking Tondo, or Tundun, polity is the largest of the *Philippine states in 1444, but is only first among equals in this fragmented political landscape. OTL historians use the term "polity" to describe Tondo, because it was not a kingdom, at least not in the European sense, nor was it a republic or other of the usual classifications. (OTL Tondo, located north of the Pasig River, has been absorbed by the massive megalopolis of Manila, and is now just a district in Manila, along with Maynila, its historical ally/rival to the south of the same river.)
The form of government/administrative structure native to the *Philippines is the "barangay". (Edit: The barangay today is the smallest administrative unit of the OTL Philippines, equivalent to a ward or district or village in other countries.) In precolonial times, these were well-organized independent villages of 50 to 100 families, and as they grew more prosperous and developed, several barangays could merge together into loose confederations, which the game calls grand barangays.
The Tondo Polity was ruled by a "Lakan" (paramount ruler), hence I will also be calling Tondo the Lakanate of Tondo.
East Asia contains the (currently) massive and powerful Empire of China, whose Mandate of Heaven is currently held by the Ming Dynasty. Tondo starts in 1444 as one of Ming's tributary states. As such they demand annual tribute from us, which is not ideal, but on the plus side there are some benefits to this tributary status.
There is also the Empire of Japan, an unusual structure where a (currently) weak Shogunate holds nominal sway over the whole Japanese archipelago, but in practice Japan is divided between many local warlords. We shall see if the Ashikaga Shogunate will be able to centralize Japan once again, or if it will fail and collapse.
Our first step of the campaign is to look for allies. We start out allied to Maynila, the city-state on the opposite side of the Pasig River from us. We currently have a mutually beneficial agreement, where as a tributary, Tondo receives the majority of Chinese trade goods available in the isles, and then Maynila resells them to the rest of the archipelago. We wanted to search for more allies, but only the Rajahnate of Butuan on the southern island of Mindanao was willing to ally with us.
I did not initially set any rivals, to see who would rival me first.
Religiously, Tondo starts out in a curious situation. The nobility are Hindu, as the *Philippine archipelago represents the furthest reaches of the Southeast Asian Indosphere. But in practice, the common people of all two of our starting provinces still follow the traditional animist beliefs of the *Philippine people, while the island of Mindoro is Buddhist. Therefore we have 0% religious unity, which is far from ideal. We will seek to convert the population and syncretize the Hinduism and Buddhism we received from India with our traditional beliefs.
The Majapahit Empire, which once directly or through vassals ruled all of OTL Indonesia's part of Nusantara, and whose influence may have extended as far north as the OTL Philippines, is now in decline. Will they be able to recover?
Our next order of business after securing alliances is to grant privileges to our estates, so that they may aid our state better. In particular I'm interested in Tropical City Planning, which is unique to countries such as ours that live in this hot, humid, typhoon-prone, volcano-filled tropical environment.
Perfect. Someone has rivaled us, and it's exactly who I wanted. The Wangdom of Caboloan, a Sinicized state in the Pangasinan region (which according to a possibly apocryphal story may have been ruled by nobles from Ming China gone native) has chosen us as their rivals. They are weaker than us, and a perfect first target. They are a tributary of Ming, but so are we - so Ming will not protect them from us.
Even better, Pangasinan has no allies at all. We quickly fabricate claims on Pangasinan and declare war in 1447. No need to call our allies. This war won't take long.
Our Lakan leads our soldiers himself as our army engages the Pangasinense army, half our army's size.
Under our Lakan's glorious command, we have crushed the enemy forces.
Hopefully the first of many conquests. As a small nation, we desperately need more provinces early on to not be so vulnerable, so this was a stroke of luck for us.
By 1449, Pangasinan was considered a core province. The Pangasinan people are culturally similar to us Tagalogs, although Pangasinense is not mutually intelligible with Tagalog, despite coming from the same Austronesian language family. They will be treated as equal partners in the nation we are going to build (In-game the whole *Philippine archipelago is in the Filipino culture group, although the Extended Timeline mod breaks it up into subgroups.)
We have ambitions of uniting the whole archipelago, because only united can these islands hope to stave off foreign invaders. And then we will look further beyond...
We now have enough money to both support a military and start converting our population. 0% religious unity is bad.
First tech researched! We can now build Marketplaces in our trading centers. The Philippine trade node alone has six Centers of Trade - Pangasinan, Manila, Panay, Cebu, Butuan, and Sulu. We will develop all of these eventually.
We choose to support the Haridasa movement to make our missionaries stronger, as well as cheapen the cost of increasing stability, which seems important. Our stability isn't the best right now.
This is the religion overview of the *Philippine archipelago in 1453, a year that might in another timeline have some special significance (maybe not in this timeline?) Laguna and Pangasinan have already been converted. The whole archipelago is Animist except for the Rajahnate of Cebu, and the southern part of Palawan, which is Muslim thanks to the Sultanate of Brunei.
Now that our first rival has been defeated and we have grown stronger, our Austronesian neighbors across the South China Sea, the Kingdom of Champa, have rivaled us. Interesting, we needed another rival.
In December 1454, it appears Ming is demanding additional tribute on top of the regular annual tribute. This tributary arrangement is starting to grate on us... We will accept - for now.
Our next targets are the prosperous Rajahnate of Cebu in the central Visayas region, and the Muslim Sultanate of Sulu in the southernmost part, because they are only allied to each other. Maynila and Butuan are still my allies, and the semi-democratic Confederacy of Madya-as and the Sultanate of Maguindanao are allied to each other and to them, meaning I can't attack them for now. So we send our spies to start fabricating claims on Sulu and Cebu.
And that's it for Part 1! Future parts will not have as many screenshots for relatively unimportant things like techs researched or provinces converted. I just wanted to show the first instances of those in this campaign.
I have already played far beyond this point, so stay tuned for the next parts! Thank you!
Settings
Difficulty: Normal
Lucky Nations: Off (I don't like Lucky Nations, and we might see a more ahistorical world this way, and this is as much an AAR about how the rest of the world turns out as it is about Tondo/the *Philippines)
Ironman Mode: Off, but I will try to keep savescumming to the minimum, and have never done it yet up to the current date I've played, even though I've made some nasty misclicks.
DLCs: All gameplay DLCs except for Origins
Some terminology that I will be using throughout this AAR
ATL: Alternate Timeline, which is what this campaign will be. I'm very fond of the alternate history genre and will be treating this game as such.
OTL: Our Timeline, the world we live in. I will be making occasional comparisons between the history and present of this timeline and our timeline.
Nusantara: The Malay term for the vast archipelago in Southeast Asia. However, OTL Indonesians usually use the term Nusantara to refer only to Indonesian territory. For clarification, i will be using Nusantara to refer to the entire territory of OTL Indonesia, the Philippines, Malaysia, Brunei, and Singapore.
Malay Archipelago: An alternative English term for Nusantara that I'll use occasionally.
*Philippine Archipelago: This term will refer solely to the part of Nusantara that is the OTL Philippines. Suggestions for what the not-Philippine islands would be called in this timeline are welcome.
Part I: The Land of the Tagalogs, Tondo
First goal will be to unify the *Philippine archipelago (the asterisk represents the fact that it would not be called the Philippines in this alternate timeline). After that, I intend to complete Tondo's mission trees. These include: unification of the entirety of the great archipelago of Nusantara, conquest of Indochina, and unique to Tondo's missions, taking provinces in southern China.

This is the game's description of the state of the "Philippine" archipelago in 1444. The archipelago is divided into many prosperous but small city-states, chiefdoms, and thalassocracies. Historically the *Philippine archipelago never formed large empires like the Khmer in mainland Southeast Asia and the Majapahit in the southern part of Nusantara. The fact that no large empire historically emerged in the Philippines prior to Spanish contact may be due to the historically tiny population of the islands as well as their very fragmented geography (the OTL Philippines' massive population is a post-WWII phenomenon).
The Tagalog-speaking Tondo, or Tundun, polity is the largest of the *Philippine states in 1444, but is only first among equals in this fragmented political landscape. OTL historians use the term "polity" to describe Tondo, because it was not a kingdom, at least not in the European sense, nor was it a republic or other of the usual classifications. (OTL Tondo, located north of the Pasig River, has been absorbed by the massive megalopolis of Manila, and is now just a district in Manila, along with Maynila, its historical ally/rival to the south of the same river.)

The form of government/administrative structure native to the *Philippines is the "barangay". (Edit: The barangay today is the smallest administrative unit of the OTL Philippines, equivalent to a ward or district or village in other countries.) In precolonial times, these were well-organized independent villages of 50 to 100 families, and as they grew more prosperous and developed, several barangays could merge together into loose confederations, which the game calls grand barangays.
The Tondo Polity was ruled by a "Lakan" (paramount ruler), hence I will also be calling Tondo the Lakanate of Tondo.

East Asia contains the (currently) massive and powerful Empire of China, whose Mandate of Heaven is currently held by the Ming Dynasty. Tondo starts in 1444 as one of Ming's tributary states. As such they demand annual tribute from us, which is not ideal, but on the plus side there are some benefits to this tributary status.
There is also the Empire of Japan, an unusual structure where a (currently) weak Shogunate holds nominal sway over the whole Japanese archipelago, but in practice Japan is divided between many local warlords. We shall see if the Ashikaga Shogunate will be able to centralize Japan once again, or if it will fail and collapse.

Our first step of the campaign is to look for allies. We start out allied to Maynila, the city-state on the opposite side of the Pasig River from us. We currently have a mutually beneficial agreement, where as a tributary, Tondo receives the majority of Chinese trade goods available in the isles, and then Maynila resells them to the rest of the archipelago. We wanted to search for more allies, but only the Rajahnate of Butuan on the southern island of Mindanao was willing to ally with us.
I did not initially set any rivals, to see who would rival me first.

Religiously, Tondo starts out in a curious situation. The nobility are Hindu, as the *Philippine archipelago represents the furthest reaches of the Southeast Asian Indosphere. But in practice, the common people of all two of our starting provinces still follow the traditional animist beliefs of the *Philippine people, while the island of Mindoro is Buddhist. Therefore we have 0% religious unity, which is far from ideal. We will seek to convert the population and syncretize the Hinduism and Buddhism we received from India with our traditional beliefs.

The Majapahit Empire, which once directly or through vassals ruled all of OTL Indonesia's part of Nusantara, and whose influence may have extended as far north as the OTL Philippines, is now in decline. Will they be able to recover?

Our next order of business after securing alliances is to grant privileges to our estates, so that they may aid our state better. In particular I'm interested in Tropical City Planning, which is unique to countries such as ours that live in this hot, humid, typhoon-prone, volcano-filled tropical environment.

Perfect. Someone has rivaled us, and it's exactly who I wanted. The Wangdom of Caboloan, a Sinicized state in the Pangasinan region (which according to a possibly apocryphal story may have been ruled by nobles from Ming China gone native) has chosen us as their rivals. They are weaker than us, and a perfect first target. They are a tributary of Ming, but so are we - so Ming will not protect them from us.

Even better, Pangasinan has no allies at all. We quickly fabricate claims on Pangasinan and declare war in 1447. No need to call our allies. This war won't take long.

Our Lakan leads our soldiers himself as our army engages the Pangasinense army, half our army's size.

Under our Lakan's glorious command, we have crushed the enemy forces.

Hopefully the first of many conquests. As a small nation, we desperately need more provinces early on to not be so vulnerable, so this was a stroke of luck for us.

By 1449, Pangasinan was considered a core province. The Pangasinan people are culturally similar to us Tagalogs, although Pangasinense is not mutually intelligible with Tagalog, despite coming from the same Austronesian language family. They will be treated as equal partners in the nation we are going to build (In-game the whole *Philippine archipelago is in the Filipino culture group, although the Extended Timeline mod breaks it up into subgroups.)
We have ambitions of uniting the whole archipelago, because only united can these islands hope to stave off foreign invaders. And then we will look further beyond...

We now have enough money to both support a military and start converting our population. 0% religious unity is bad.

First tech researched! We can now build Marketplaces in our trading centers. The Philippine trade node alone has six Centers of Trade - Pangasinan, Manila, Panay, Cebu, Butuan, and Sulu. We will develop all of these eventually.

We choose to support the Haridasa movement to make our missionaries stronger, as well as cheapen the cost of increasing stability, which seems important. Our stability isn't the best right now.

This is the religion overview of the *Philippine archipelago in 1453, a year that might in another timeline have some special significance (maybe not in this timeline?) Laguna and Pangasinan have already been converted. The whole archipelago is Animist except for the Rajahnate of Cebu, and the southern part of Palawan, which is Muslim thanks to the Sultanate of Brunei.

Now that our first rival has been defeated and we have grown stronger, our Austronesian neighbors across the South China Sea, the Kingdom of Champa, have rivaled us. Interesting, we needed another rival.

In December 1454, it appears Ming is demanding additional tribute on top of the regular annual tribute. This tributary arrangement is starting to grate on us... We will accept - for now.

Our next targets are the prosperous Rajahnate of Cebu in the central Visayas region, and the Muslim Sultanate of Sulu in the southernmost part, because they are only allied to each other. Maynila and Butuan are still my allies, and the semi-democratic Confederacy of Madya-as and the Sultanate of Maguindanao are allied to each other and to them, meaning I can't attack them for now. So we send our spies to start fabricating claims on Sulu and Cebu.
And that's it for Part 1! Future parts will not have as many screenshots for relatively unimportant things like techs researched or provinces converted. I just wanted to show the first instances of those in this campaign.
I have already played far beyond this point, so stay tuned for the next parts! Thank you!
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