To keep it simple... it's silly and arbitrary how units have to be on a frontline, and also assigned to a general/FM with a battleplan, to gain planning. In MP especially it's often critical to leave certain enemy tiled unoccupied so they can't build a planning bonus on you, or so you can get planning without being on the actual front, or get planning for naval invasions. Why does the game reward this kind of behavior?
I think the easiest fix is to just give units planning while stationary, just like entrenchment. That they can get it for fronts there aren't plans for is silly but fine, it's tedious to constantly draw new plans as the algorithm messes them up anyway.
And don't get me started on the bonus decaying faster when you micro... I get it's meant to simulate improvisation messing up plans, but with the battleplanner as bad as it is you ultimately reward drawing a spearhead for each offensive action which is brainrotting. That's harder to fix, though
Do others have any ideas for solutions to this issue?
I think the easiest fix is to just give units planning while stationary, just like entrenchment. That they can get it for fronts there aren't plans for is silly but fine, it's tedious to constantly draw new plans as the algorithm messes them up anyway.
And don't get me started on the bonus decaying faster when you micro... I get it's meant to simulate improvisation messing up plans, but with the battleplanner as bad as it is you ultimately reward drawing a spearhead for each offensive action which is brainrotting. That's harder to fix, though
Do others have any ideas for solutions to this issue?
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