I'm having trouble with understanding the point of them. Other than the advertised effects, how do either of them help?
I'm having trouble with understanding the point of them. Other than the advertised effects, how do either of them help?
Courts of Justice are always fundamental - mostly in small desmenes.
I think the theives guild penelty is set way too high: 25%!! you telling me that theives ran around the country side raiding and pillaging a quarter of all houses, including armed knights and rich merchants who would employ scores of guards?
Abstracted... but think Robin Hood on a massive scale, as you have little or no law in the country side. Can also represent corruption and organized gangs in the cities, running rampart.
If the penalty was neglible, then why would you care if there was a Thieves' guild?
I think the theives guild penelty is set way too high: 25%!! you telling me that theives ran around the country side raiding and pillaging a quarter of all houses, including armed knights and rich merchants who would employ scores of guards?
Scores of guards cost money. As to getting rid of them, presumably, the difficulty is in finding and identifying the thieves, not in beating them to death. It's frustrating to have them around, but I just don't even encounter them after a certain point of development and stability.
im sure the locals can be scared into rating them out, by threatening to burn down their houses
Scores of guards cost money. As to getting rid of them, presumably, the difficulty is in finding and identifying the thieves, not in beating them to death. It's frustrating to have them around, but I just don't even encounter them after a certain point of development and stability.