Apologies to My Fair Lady for cribbing the title of this AAR, especially as I have never actually seen the film and/or musical. I've seen a lot, but not that one. Sorry Rex Harrison and Julie Andrews (whom I love!) Yet the title seems to work as Castile is one of those nations to play that tend to dominate the Iberian Peninsula and as we know the history, forms Spain...eventually. You would think it is an easy country to play, but as I am forty years into a game...it is not. This is actually my second attempt as the first one went tits up around the 1490's. I did not plan on making an AAR out of it when started, but rather just wanted a leisurely EU4 game to while away the time. However, it became interesting to me. And I noticed that (if the librAARy is correct) there is really only one other Castile/Spain AAR out there after all of these years. Hmm. 
Thus I give to you...40 years on (a habit)...Castile in the grand campaign in EUIV:
There is a lot of information on that map, but it gives you a picture of where we start. I can say that we are allied with Portugal and Navarre, with Navarre being a vassal. I figured that one out after the first game because Aragon tried to gobble them up. This time they are in my corner...such as they are. The other thing you might notice is the expansion of Portugal. I did help that process even if self serving.
Let's just say this...Portugal is avaricious. Eat, eat, eat. And if you ally with them early, you will be dragged into war often. The last game, I was drawn in and faced massive Moroccon armies over and over again. At one point, even the Mamluks. Thousands of angry muslims just thirsty for our blood. Perhaps not too different from today, but we are playing a game.
Of course, the first priority as Castile is to defeat and conquer the Moors in Granada. Done and done. This game caused me to do it twice and the events are interesting. It offers you a chance to expel them and convert all provinces to Catholic. Easier said than done, because then they revert back. To wit...
I had them Catholic for a minute but they have decided to be pushy. Just like a Moop.
No matter. I plan on converting them when I can afford it. Which leads to the next part.
I should offer a view of our claims in the area:
So a little history here...Portugal struck first to try and claim all of Tangiers. I went along this time...again...to see if I might get any crumbs. On the first try, no. But on the second war we gobbled up parts of Algeria and lands south of Marrakesh. I was happy with that as it gives us a southerly approach to Morocco. I should also suggest, I had a mind to try this again with yet another attempt. What if I started and tried to take out Morocco before Portugal got to them? Yet...to what end? I don't really need those territories as nice as they might be to have. They are of wrong religion and do not really bring in much coin at this early date.
Plus, I have a mind later to tackle the Portugal (and Aragon) situation. For right now, and especially after the first try, I really want to set things up for exploration. After all...we are Castile (and would be Spain.)
On that score, I must suggest to any first time player - admin points are sacrosanct! Castile starts at 0 stability (and will get a truly shite King after the first one. Zeros across the board!) The first play through, I used those admin points to get ahead in stability. It is unnecessary. Yes, it has a slight effect in production, taxation, et al. But not much. What it really effects is the inability to invest in ideas if you spend them too early. No matter what happens, DO NOT spend any admin points for anything other then getting to 5 administrative technology so you can begin investing in ideas. And for Castile, absolutely it should be exploration.
Quest for the new world because guess what? Portugal has a head start! It pissed me off just as it did the first time...they will get Finestre off the Canary Islands. It is a matter of months and I don't know how to counteract that. Oooh! I'm still mad about it! Just months before they staked their claim!
That said, I got some revenge...
Colonization is super hard at this early stage of the game. Distance is everything! I was able to (once I achieved Quest for the new world) send an explorer out and eventually a conquistador and started this colony in Cape Verde. It is my hope that this allows me a spring board to Africa. We shall see, but you might notice that I have moved beyond that goal. Namely...
Took me a while to get there, and even with another war with Morocco (thanks Portugal!) we've had a nice time surfing the waves in the new world. Takes some time, of course. And a bit of care making sure your fleet doesn't sink due to attrition. But once I hit on Barbados and was able to establish a colony...
I would say it is smooth sailing, but I cannot really afford my army, navy and colonies (plural.) I've a loan out right now and hope to cover it when it comes due.
I really need those colonies to be self sustaining because I have a lot of other ideas. Ducats are tight (even with the gold I get out of La Mancha...that man is great!) And there is a whole world to discover! One step at a time, however. Each little inch of rain. Pressing ever forward. By George, I think she's got it...
This AAR is a lark, but it has been a fun game. Now...go vote!! I'll be back with more when something interesting happens.
Thus I give to you...40 years on (a habit)...Castile in the grand campaign in EUIV:

There is a lot of information on that map, but it gives you a picture of where we start. I can say that we are allied with Portugal and Navarre, with Navarre being a vassal. I figured that one out after the first game because Aragon tried to gobble them up. This time they are in my corner...such as they are. The other thing you might notice is the expansion of Portugal. I did help that process even if self serving.
Let's just say this...Portugal is avaricious. Eat, eat, eat. And if you ally with them early, you will be dragged into war often. The last game, I was drawn in and faced massive Moroccon armies over and over again. At one point, even the Mamluks. Thousands of angry muslims just thirsty for our blood. Perhaps not too different from today, but we are playing a game.
Of course, the first priority as Castile is to defeat and conquer the Moors in Granada. Done and done. This game caused me to do it twice and the events are interesting. It offers you a chance to expel them and convert all provinces to Catholic. Easier said than done, because then they revert back. To wit...

I had them Catholic for a minute but they have decided to be pushy. Just like a Moop.
No matter. I plan on converting them when I can afford it. Which leads to the next part.
I should offer a view of our claims in the area:

So a little history here...Portugal struck first to try and claim all of Tangiers. I went along this time...again...to see if I might get any crumbs. On the first try, no. But on the second war we gobbled up parts of Algeria and lands south of Marrakesh. I was happy with that as it gives us a southerly approach to Morocco. I should also suggest, I had a mind to try this again with yet another attempt. What if I started and tried to take out Morocco before Portugal got to them? Yet...to what end? I don't really need those territories as nice as they might be to have. They are of wrong religion and do not really bring in much coin at this early date.
Plus, I have a mind later to tackle the Portugal (and Aragon) situation. For right now, and especially after the first try, I really want to set things up for exploration. After all...we are Castile (and would be Spain.)
On that score, I must suggest to any first time player - admin points are sacrosanct! Castile starts at 0 stability (and will get a truly shite King after the first one. Zeros across the board!) The first play through, I used those admin points to get ahead in stability. It is unnecessary. Yes, it has a slight effect in production, taxation, et al. But not much. What it really effects is the inability to invest in ideas if you spend them too early. No matter what happens, DO NOT spend any admin points for anything other then getting to 5 administrative technology so you can begin investing in ideas. And for Castile, absolutely it should be exploration.

Quest for the new world because guess what? Portugal has a head start! It pissed me off just as it did the first time...they will get Finestre off the Canary Islands. It is a matter of months and I don't know how to counteract that. Oooh! I'm still mad about it! Just months before they staked their claim!
That said, I got some revenge...

Colonization is super hard at this early stage of the game. Distance is everything! I was able to (once I achieved Quest for the new world) send an explorer out and eventually a conquistador and started this colony in Cape Verde. It is my hope that this allows me a spring board to Africa. We shall see, but you might notice that I have moved beyond that goal. Namely...

Took me a while to get there, and even with another war with Morocco (thanks Portugal!) we've had a nice time surfing the waves in the new world. Takes some time, of course. And a bit of care making sure your fleet doesn't sink due to attrition. But once I hit on Barbados and was able to establish a colony...

I would say it is smooth sailing, but I cannot really afford my army, navy and colonies (plural.) I've a loan out right now and hope to cover it when it comes due.

I really need those colonies to be self sustaining because I have a lot of other ideas. Ducats are tight (even with the gold I get out of La Mancha...that man is great!) And there is a whole world to discover! One step at a time, however. Each little inch of rain. Pressing ever forward. By George, I think she's got it...

This AAR is a lark, but it has been a fun game. Now...go vote!! I'll be back with more when something interesting happens.
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