So...I added some tech triggered events...which are meant to be triggered randomly...with predefined chances that I set !
For example I have this event...
event = {
id = 40532
random = no
persistent = yes
trigger = { random = 50 }
name = "Research Project Success!"
desc = "New weapons and equipment for our AirForce!"
picture = "research-success"
style = 0
action_a = {
name = "Splendid!"
command = { type = air_defense which = escort value = 1 }
}
}
Random 50 means that it has 50 percent chances to trigger !
But it does not really work like this...
I have a tech which should trigger some 12 of these events...
Which means that sometimes I should get 4...sometimes 6...sometimes 8...etc
But it seems that I often get only the first event triggered...Only one event of twelve...And I test again and again getting this result for many consecutive times!
Other times I get all twelve events...
Other times it seems to work normally...
For example I have this event...
event = {
id = 40532
random = no
persistent = yes
trigger = { random = 50 }
name = "Research Project Success!"
desc = "New weapons and equipment for our AirForce!"
picture = "research-success"
style = 0
action_a = {
name = "Splendid!"
command = { type = air_defense which = escort value = 1 }
}
}
Random 50 means that it has 50 percent chances to trigger !
But it does not really work like this...
I have a tech which should trigger some 12 of these events...
Which means that sometimes I should get 4...sometimes 6...sometimes 8...etc
But it seems that I often get only the first event triggered...Only one event of twelve...And I test again and again getting this result for many consecutive times!
Other times I get all twelve events...
Other times it seems to work normally...
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