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Nemo of Utopia

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Jan 6, 2021
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Prologue: What has come before.

My name is Sene, Daughter of Larb, and I am the 613th Warlady of the Bohond Necrocracy.

It falls to me, as it has to each Warlord or Warlady of our glorious nation since the dawning days of World War Z-1 to record my thoughts and positions for posterity. We who rule the Bohond Necrocracy are also it's foremost historians, for, after all, the strong rule, and history is to be written by the victors, of which, we are the foremost.

As have all before me, I begin this day with a recap of what has transpired before now in the annals of our race.

In the beginning, we were hunters and gatherers; we roamed the great valleys and plateaus of Zaanamar, our mighty home-world, once a lush and green paradise compared to what it was to later become. In time, great civilizations rose, the Khagitte, the Neaphall, the Kittezhune, the Kouyotee, the Aabazhinitan and others. Long they contended among themselves, long did we strive for greatness. 2200 years ago, almost to the day, all that changed. We had just begun a bitter and bloody war among nations that would come to be called "The Prelude War" a few years earlier when the death-spores rained from the skies. I have seen one of them, preserved in a hermetically sealed bunker case deep beneath the planetary capital, in "The Hall of Icons", it is 2.61011 of our Kulags long, 0.50018 Kulags in diameter, and made entirely from titanium, save a few parts that are glass and some small bits that were once spring-steel and long-ago rusted away. Engraved all across its surface are runes and icons that proclaim its purpose for those who know how to read them, finally translated a little less than 200 years ago by the love-flame of Krin, Son of Murg, and Zush, Daughter of Shran: The Great Linguists.

"To you subjected to this bombardment by the Valmorian Khanate; you have our respect. You were not intended to survive the deployment of the Mortification Fungus on your world, and the fact that you have lived long enough to become able to read this, means you are a race strong enough to at-last provide meaningful challenge to our great war-fleets. Come against us when you are ready, oh contenders. Either we will destroy you in fire, as we have so many others, or you will destroy us, as we did the Fozhkethi, aeons ago. Know that you will be shown no mercy: in this galaxy only the strong survive, and there is no peace among the stars: only an eternity of slaughter, and the laughter of the God-Races echoing through the Ethereal-Sub-Reality. We wait you beyond the hyper-lanes, young contenders; and our knives grow ever-sharper the longer you delay."

This writing's meaning was discovered just before World War Z-3, the last of the three great wars against the Vat'na-Ka, the fungal-infected zombie-beings who emerged from the ruins of our world at the end of World War Z-1 which followed the spore bombardment. The Mortification Fungus had become symbiotic with them, and they lived as strong-but-stupid laborers in many places. Twice more there would be a general resurgence of the old-form of the fungus that resurrected the dead and dying as hideous mockeries of life whose only desire was to prey on the living, thrice we would cull their herds and reduce their false-cities to nothing more than premade necropolis. The last such war ended 159 years ago.

Our supplies of fossil fuels are long exhausted, our world an arid and seer wasteland of ash and snow from the many thousands of super-charged chemical warheads used to fight the Zombie hordes over the years in the three Greater Z-Wars and hundreds of lesser outbreaks. We have learned that might truly does make right, for only the vicious have strength enough to prosper, and only those who prosper can truly judge if an act is kind or cruel over the long term. Yet we rose, using the wan light of our star, Zaan, to burn and melt with thousands of mirrors focusing its power. In time, we created industrial forges again, then war-machines, and soon enough, we rose back into space. Thirty Four of our home-world's years ago, I was born.

Chapter 1: Introductions are in Order.

My birth was of humble origins, for the lofty position I now hold, I was born to my mother Larb late in 2166, under the abutment of a ruined bridge near the sacred necropolis of Letharge: Site of the first Global Defense Command bunker-city during the first Z-War. She was, and were it not for me still would be, a mere street-walker: a scavenger and harlot selling her body to any with coin enough to buy her meals and clothing for her and her children. When I was born, there were eight of us, a grotesque number of children almost equal to the shamefully slutty behaviors of Vat'na-Ka women, but what do you expect? Mom is a whore. By the time I was a contender for the role of Warlady, that number had swelled to eleven, and then been reduced to four, myself included. Mother we will speak of more later, but I would be remiss if I didn't talk of my three surviving siblings now.

Feti, Daughter of Vurp, is my only surviving sister, and she and I are, close. In all my days I've never met another female as skilled at the arts of seduction and sexual gratification, which she puts to very good use securing my position as Warlady; turning neutrals into allies, and potential enemies into neutral observers. Of course she has been betrayed by her paramours before, but I have often helped her exact her vengeance for such sins, a vengeance she always gains, with or without my help. My Sister, of course, is my ally as well as my subject, and knows how far the invisible and intangible leash I have over her runs, hers is a simple and strong set of motives, ones we both understand and can agree on. I love her as much as anyone in my position can safely do, but like all my family, I would kill her without a second thought if she became a threat or liability, much as I would regret having had to do so; she is after-all very skilled at what she does, and I'd miss her servicing.

Vinn, Son of Vurp, is my oldest living brother. He is, an advisor that I am able to trust more than most, though of course I can trust no one. His alabaster and peach fur, so different from my own charcoal grey, often makes people believe that he is younger than he really is, a trait that he puts to good use in the direct governance of our terrestrial nation while I focus on the larger galactic picture. He too I have on a short leash, and for much the same reasons. His, in a way, is a closeness equal to my sister; closer, some might argue, though they are fools. After all, one can never fully trust a member of the opposite gender or someone in ones own profession. As you may guess by their shared sobriquet Feti and Vinn have the same father, one of mother's best customers, who was her patron for over 11 years and sired 4 of my siblings in total: but not a sire I share. I love them, of-course, but also envy their knowing the identity of their sire.

My other living brother is Mubi, Son of Bick: a scientists that was MADE to explore the stars. Always he has been inquisitive and prone to leaps of genius, I hold him to be one of the foremost minds of our time, second only to my beloved sister. Of my siblings only I take after my sire, rather than my dam in appearance, and all of them are youthful looking redheads. This gives me the perfect opportunity to discuss my mother.

Simply put, Mom was made for the job of being a whore. I've never known her to be happy except when she was sluting-it-up with someone. Mother revels in wanton carnality and the feeling of being at anther's mercy to a degree that is as disgusting as it is alluring: how she produced such driven and powerful children as myself and my surviving siblings I'll never understand. She is still well in her prime child-bearing years, having started with my eldest sister (now deceased) at the disgraceful age of twenty one years, and now being only sixty-two. I fully expect that she will still be acting as a professional breeder (her newly upgraded profession since my ascension) until well into her nineties, and probably die in the aftermath of completing one last successful childbirth as she has always dreamed of. Hah, you do at least have to admire mother's purity of purpose: wallowing in mindless lust is all she's ever wanted, and she has managed to pursue that singular goal her whole life from the age of 21 till today almost without stopping or even slowing down.

There are some who might think these passages of my auto-biography show weakness: I contend the opposite: I don't need to CARE if anyone reads this and tries to use it against me: my power is such that any attempt of that nature will merely serve to pull my enemies out into the open where I will utterly crush them and leave their entire clan burning in my wake; I've done it before. The first such event was at the age of merely 15 years old, when I organized my siblings to orchestrate an absolutely BRUTAL retaliatory strike against the Bladed-Skull street gang of Letharge, They hurt my sister Kiwe (Who died only a few months later from the psychological wounds of the attack...) and we made them PAY, to the last Pvinosk and drop of blood; leaving their slaves and Thralls under my authority, the first of many victories on the long road to becoming Warlady at the unprecedented age of only 34.

I won't bore you with the long tale of my series of victories here; this after-all will be the subject of my forthcoming treatise on modern military tactics that will be mandatory reading in the war-academies of the Bohond Necrocracy, but the highlights will be talked of here.

At 20 years old I was captured by a rival gang and they tried to force me to become a whore like my mother; it was at this moment that the necromancy powers which would propel my rapid rise to dominion over our nation would first manifest. With a primal scream of rage I summoned a horde of Zed forth from the sewers to consume my foes living flesh, and become the first cadre of my necrotic army. The slaughter was as sudden and unexpected as it was brutal, with the man who was trying to shove himself down my throat being both the first to see them, and the last to join their numbers. I savor the memories of the terror in his eyes to this day and hour. His corpse is in fact standing next to me as I write this memoir, painstakingly preserved with some of the most advanced fungal growth solutions known to our best scientific minds. Some of my brother Mubi's early experiments led to mild advances in that field which allowed his Zombified Remains to last long enough for more specialized scientists to apply their talents to the project. I never knew the bastard's name, so I refer to him as Jevs, Scion of Deth; and the fact that his very identity has been permanently subsumed into my ongoing legend gives me no small amount of joy.

Several other minor victories followed as I slowly took control of Anjuvarshak province and some of the surrounding areas with my necrotic hordes, but what was to be my most crushing defeat was only a few years away, and it was not obtained on the battle-field, but in the arena of politics. You see, true strategy requires cunning, a lesson I had never learned, but was about to be taught with bloody and brutal efficiency.

At the time, my armies consisted almost entirely of the reanimated dead; zombies, and nothing more. I was about to learn a painful lesson in the whys-and-wherefores of our race's continual victories over the undead. Three times have the living dead reanimated by the pure-strain Mortification Fungus emerged across the world, three times have they been thrown back at great cost, and each such war has been shorter than the last. More than five hundred times have large-scale outbreaks threatened to engulf the world, and each time they have been contained more easily and with less loss of life than they were during the preceding century, save the two Greater Z-Wars. My first attempt to rise to the glory of being acclaimed "Warlady" on the back of my necromantic legions would be no different.

Things were going well, I had secured an entire province and was taking control of others, already I'd therefore forced a "Test of Taking" on the Warlord of the time, Sabn, Son of Duun. However, he was not one to be so easily swept aside, and marshaled his best anti-zombie troops to oppose me, but the larger blow was yet to be struck. Sabn turned public opinion against my methods, saying that the zed could not be controlled, that I was merely luring them into position to attack military outposts and the like, ancient tactics dolled up with new tricks and pseudo-mystical mummery. He was a liar, and a fraud, as Jevs would prove for me some years later; but in that moment, he was quite convincing. My enemies began to multiply in number, I'd scarce turned 23 when all the various Warlord Contenders united against me and struck as-one. Over two months of misfortune the three provinces I'd gained controll of were taken from me and only a handful of my troops, followers, and slaves survived. Chastened, I slunk away into the darkness to lick my metaphorical wounds.

Over the next seven years I prepared for my resurgence. I found others with the psychic gift to control and propagate this new necromantically receptive strain of the fungus, a underground cult spread across the world, with myself at the hub of the network of 'black magic' and continually acting to deepen the growing civil-war that the Test of Taking was spiraling into, as every man and woman with ambition and a handful of followers decided that he or she should try their hand at becoming Warlord or Warlady of our empire. It all came to a head when I turned 30, full majority for our culture, and in a single day and night of misfortune for my enemies my cultists and their zombie retinues attacked en-mass, killing hundreds of thousands of opponents and leaving only the strongest contenders still alive. Within six months, the battle-lines had fully drawn up and myself, the old Warlord Sabn, and three new contenders:
Veti, Daughter of Brok; an eager young mercenary of immense charisma who would go-on to become the first admiral of our star-navy after I seduced her and made her swear a binding oath to serve me. We later parted ways romantically, but are still fast friends, insofar as the Warlady may have "friends". (She's also married to my eldest surviving brother: it was quite a scandal with the large age-gap...)
Kalel, Scion of Chug: a brutish man with origins as base as my own, but who saw raw-power as the key to all things and knew nothing of cunning or subterfuge. His Fur was as white as his soul was dark as ink: I did our race a great service when I finally gutted him like a fish.
And Ukna, Son of Kreb: a man whom, insofar as I can say it of anyone outside my family, I love. I will bear his kits if he is fortunate enough to survive the wounds inflicted in the final battle for supremacy that he fought at my side, though his prognosis is not looking great. Like the admiral above, I seduced him and swore him to my service, unlike her, we have never gone our separate ways, romantically.

The campaigns of seduction that turned two of my enemies into my allies would go-on for the next three years, and ended only after my strongest opponent, the old Warlord Sabn, Son of Duun was defeated on the field of battle. It was during this period that The Keepers of Tradition would hand me what was delectably either a crushing victory or a bitter defeat; they ruled that in light of the religious groundswell of support for myself and my necromancers and the ample proof in later years that the necromancers could truly CONTROL the undead, I must be considered and treated as a legitimate contender within the Test of Taking, and so the other four contenders had to treat me with respect and honor in spite of my disreputable methods. Sabn, Son of Duun was the only one who would not accept their ruling, and unsurprising too, considering how much of his reputation he had staked on defeating me before, and as-such he invoked the rarely used "Rite of Refusal" which called for an all-out war between only our two factions till one of us was dead. Just barely less than a year later, I had Jevs, Scion of Deth; bite out his throat and bite into each of his limbs, exactly once then withdraw while he exanguinated and re-animated, live on international television. There could not be any further doubt that the zombies would obey my orders in defiance of their instincts.

The following three years were spent gathering the two who would become my allies into my fold and forcing Kalel, Scion of Chug to engage my forces at the battle of White Mountain, an engagement in our arctic northern reaches that would prove decisive.

The Battle of White Mountain was based around the mountain of the same name which had been turned into the heavily fortified capital of of Kalel's lands, and it was rumored he was creating a new airiesolized fungicide of such potency that a single drop of the concentrate when volatilized could exterminate an entire city worth of Vat'na-Ka slaves. That would ultimately prove to have been true, much to everyone's horror. We knew we had to strike, or our forces were doomed. Armoring our zombie legions in encounter-suits to protected them from gas attacks we stormed the walls in our hundreds of thousands. Meanwhile I and my elite guard of living soldiers and necromancess Nuns made a near-suicidal HALO insertion to land directly atop his palace, alongside a handful of specialized crates containing a few of our very finest and most responsive commando-zombies. Though the fighting was fierce in all areas of the assault we eventually battled our way into the throne-room of the Beggar-Lord Kalel and I rushed him where he sat receiving 'service' from a woman who could have been my mother's twin-sister. He managed to kick-away both his whore and pants just in time to be able to draw a sword and counter me, starting a duel that would not end until after my beloved Ukna took a blow from an envenomed dagger meant for me which he has not recovered from to-this-day. However, Ukna, as cunning on the battle-field and he was careless in the bedroom trapped both Kalel's blades with his wounded body allowing me to finish the bastard and gut him like a fish: spiting him open with my honor-blade from navel to nose. However my shout of triumph was short-lived, Kalel had a 'suicide switch' attached to his heart that released hundreds of thousands of millibars worth of the anti-fungal gas into the atmosphere of the area upon his death: the death-tole among our Vat'na-Ka slaves was catastrophic, with entire working-quarters over a hundred miles down-wind being depopulated overnight and sickness and lesions continuing to appear in unexpected areas more than a year later. He has proven quite arguably the greatest war-criminal in our entire history.

After that, a year or so passed while we did mop-up and tried to contain the ongoing damage of Kalel's "Final Strike" with the RSR Gas. I am now in a position to begin writing my memories, of which this has been the first chapter. Immediately to follow will be an update on the first year and a Quarter of my unopposed rule, as during that time, we have accomplished more as a race than in the preceding 2200 years combine.
 
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Chapter 2: Beyond the threshold.

It was a fortuitous coincidence that on the day of my ascension to the mantle of Warlady the Western Air Collegiate published the papers that would unlock the path beyond our star-system via the revelation of the Hyper-lane Network. The Bohond Necrocracy had long been interested in space travel and begun to create solar colonial possessions, mining colonies, asteroid outposts, research stations and the like, and we rapidly retrofitted our existing scientific ships and system defense monitors with hyper-drives. Soon our orbital war-station was moved to a more central location for the star-system, and we began to prepare for the leap to an interstellar-nation. At-First, things went slowly, a couple of initial inter-stellar probes soon proved that we needed to refine our hyperspaceial equations in key ways, but it didn't take too long for that to be accomplished and the ultimate results proved beyond a reasonable doubt that trans-solar travel was not only possible, but well within our grasp.

Even though it was a year and a quarter gone since it happened, I remember the day I moved into my new quarters on the Solar Space Station that was/is the new capitol of our nation as per the interstellar polity that it will become. My surviving family was there for the ceremony, as were my lovers and personal chattels. We had one and only one main goal however, that day, the launch, later in the evening, of the science vessel ISS Dar Kabolis, whose new mission, rather than serving as a mobile platform to study our solar system, was now to delve into the true outer-dark of the universe, to boldly go where we had never dared to go before and see what was really out there. There were several speeches that night at the gala right before the launch, and I will not bore you with most of them, they are freely available on the holo-net, especially my own, which was overly verbose, I'm not too proud to admit it. One however I will give you, that of the captain of that vessel, one of the few members of my administration with no personal ties to myself:

"Many have taken an optimistic view about our chances of discovering what is out there beyond the stars of our home system's night sky: opportunities for conquest, races to add to our list of chattels, and more: I'm not so sanguine about what we will find," Enim, Daughter of Fura began. "Remember that the past two-thousand-two-hundred years of calamity and disaster for our civilization were caused by an unprovoked attack from beyond our stellar borders: and those who attacked us warned us that there is no peace among the stars. The decision to leave my science vessel unarmed and without a military escort makes sense in the short term, but I warn you all we will act in a sane fashion given the circumstances. If hostile life is encountered we will run rather than fight; make a deal, if we cannot run. We are not warriors, we are not heroes, we do not 'go boldly' as some suggest. There are old explorers, there are bold explorers; there are no old-and-bold explorers. Acknowledging our debts to the later in the annals of science, our choice, never the less, is to strive to become the former."
Truer words could not have been spoken, and though some would grumble later, I was among the first to raise my glass and give the traditional salute to a good speech: "Vivant!" (An ancient word that means "May you have long life!" in one of the languages from before the spore-fall.) With that, they embarked and went light-jamming to the next system over which scans indicated might contain a life-bearing planet. A few months later, this would prove true, but that is a story for later in the chapter.

No sooner had our retrofitted science vessel cleared its mooring slip than I gave the order to begin construction of the ISS An Jaburis, the ship which I would gift the command of to my brother Mubi, Son of Bick as a reward for his many years of loyal service to me and our familial ambitions. It would take three months or so to complete it, but it was time and resources well spent. The ship was outwardly similar to the cobbled together science vessel that Enim commands, but it is in truth purpose built for long periods away from friendly ports of harbor, and by-far-and-away more capable of surveying a world quickly and efficiently.

But it was Enim's ISS Dar Kabolis that would have the honor of discovering the first extra solar life-bearing world, the planet that we are even-now preparing to colonize called Siplimvaataus, the second planet of the Class-G star Siplim. Even now, a year and a quarter into my tenure as Warlady of the Necrocracy the system is not fuly explored and ready for colonization, but we are going to claim it the moment it is possible to do so. It was also Enim's crew that, more recently, brought us information about the true nature of the galaxy's inhabitants, though it is unclear if our ancient enemies yet survive, it has become quite obvious that empires long destroyed once inhabited our sector of the galactic disk, notably, about a million years ago; a group of confederated races calling itself the Irrassian Concordat. Destroyed, so it would seem, by the same type of issue we have faced for ages, an unstoppable plague, we hope that in due course we can prove to do better through the adaptation of our species to fend off the horrors that brought them low, and, as a way to bring that about, we intend to search for the relics of the Concordat and hopefully locate their abandoned home-world, whereby we will claim some of their lost technical secrets.

Meanwhile, my brother has made discoveries of his own, revealing vast and untapped energy reserves in the Yacuri system. This bodes well for future expansion in the area, and posits the questions of how far we dare expand our borders, and how soon? Perhaps it is better, for the moment, to focus on military developments? That way, in time, we become a match for our ancient enemies of the Valmorian Khanate before they become aware that their massive first-strike delayed our rise to stellar hegemony, but failed to STOP it.

Meanwhile the Military fleets of our empire, under the able and stalwart command of Veti, Daughter of Brok have been upgraded to a higher standard. Similarly, we have designed more than a few potential types of star-base-defense-platform to support our maintaining control of the critical choke-points that we are already well-aware will exist throughout the hyper-lane network. We have extensive plans to develop our empire around a distributed defense of controlling these choke-points with heavy defenses and preventing our rivals passing through.

For the moment this is the limit of our current knowledge, but soon-enough, further expansion will begin: and with it, new chapters in my memoirs.
 
Chapter 3: Such Brave New Worlds...

My my my, where does the time go? Three and a third years passed by in the blink of an eye. I am minded to write of events transpired now because of a momentous day for the the Bohond Necrocracy, as of today, we are now an inter-stellar power; our forces stretch beyond the borders of our home star system of Zaan into a neighboring system, with another one, still further out, yet to follow. Siplimvaataus, long planed for the sight of our first colonial effort has now known the footfall of more than mere surveying teams, it is held by genuine colonists at the city of Bah-Singh-See nestled in a sheltered mountain valley along the equator. Soon enough, we will have the colony established and be ready to develop the aptitudes of the inhabitants for future generations.

Meanwhile, Enim, Daughter of Fura has been a busy Lake-Builder. Surveying two more star-systems and starting on a third she has recently come across something strange, The planet of Belawarsauph has a strange way of forming its land and species, in that they don't seem to do so at all, the land is more like wrinkled cloth than proper geoforms and the life-forms of the world are oddly docile and non-threatening, as though some strange event in the planet's distant history wiped out all overly agressive species there, of both plants and animals. While we have yet to identify a reason for the event, and its strange aftermath, the world is an arid dessert with low gravity, so we can safely ignore the issue for the moment.

My brother, meanwhile, has not been idle either he has explored three systems over the interveening years and even-now is light-jamming out to the jump-point for a fourth. He has uncovered many anomalies in that time, but none of them have been ones he felt it was prudent to tackle with his current skills in xenology, so for now we move along as planed with meer surveys to gain greater skills.
 
Chapter 4: Into the Unknown!

Well, the past two and a quarter years have been quite eventful indeed; even with only two science ships (And isn't it time to build a third?) we have explored deep into the sector of space that is now being called "The Belawar Run" and also out to what, for the moment, is going to form our western border, where we encountered a group of mechanical proto-sapient, ancient mining droids left behind by some long forgotten race that have continued to mine and self-replicate using the facilities at the mining area in two adjacent systems. The Keepers of Tradition are, of course, trying to convince me to deploy the fleet to wipe-out these soulless automata but for the moment I've staved them off by saying that they present a valuable opportunity for protecting the borderland while we expand into the area, at no cost to us given how hostile they were to our fleet.

Additionally, in only a few short years, Bah-Singh-See has expanded to become a true planetary capital and will soon be home to some of the burgeoning millions of our home-world. Our first extra-solar colony begins to take shape!"

These mining drones are still-further proof that we are, in all likelyhood, not alone in the universe, and I look-forward to seeing what fresh chattels exist in the broader universe.
 
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Chapter 5: Colonial Ambitions

It is now the dawning days of the eleventh year of my reign, and already our culture is taking shape for all the years that are to come. We have begun to adopt a series of "Traditions" which are to shape our culture for many aeons yet to be. All of them are geared to supporting our continual Expansionism and extending our reach into the galaxy to Dominate our neighboring systems with an Unyielding determination that we shall achieve pan-galactic Supremacy, even if we must resort to the basest of forms of Subterfuge to achieve it. After all, "True strategy, requires cunning." There are those who say that this maxim of mine shall be remembered as the hallmark of my reign, and perhaps they are right; it does embody much of my overall ethos. Still I have other maxims that I adhere to, some of which I will share with you now...

"Dishonor before Death."
It is better to dishonor and disgrace one of your subordinates rather than kill them if you can; as long as they see good and loyal service to you as the only way to regain their honor and the pride that goes with it, they will move mountains to fulfill the objectives you set them. Beware however of those who wallow in their dishonor and embrace it as a form of honor all its own; these serve better as a legionary within the dread armies of Necromantic Corps=E.

"Too me, all good things: from me, all things."
All power to reward and punish in our empire flows from me, and to me returns all rewards and spoils that I may mete them out again to those who serve me well. While I permit a sham and mockery of a parliament, everyone knows the true nature of our civilization can be expressed as follows "Imperium En Warlady Apresu Unum", or to use the vernacular "The Warlady and the Empire are one and the same." When I die I fully expect the empire to collapse into shambles with the amount that I've consolidated my authority, but what of that? I will be dead, if the empire splinters after that, It's none of my affair. After all, "dynasty" is not an ambition our culture embraces...

"Vicious in Victory: Defeat, is not permitted."
When we are victorious over a rival race, as shall surely come, we will be utterly ruthless in suppressing the very concept of rebellion from entering their minds. Only those who submit without complaint or the slightest defiance will be allowed to survive among their population, leaving an entire race of servile and slavishly devoted xenos who wait on our every need hand and foot, and who would consider it an honor to be given the privilege of happily licking our boots clean of their daily caking of putrid and ash-choked slush.

The second half of this maxim relates to our doctrines regarding the prosecution of war: if you are defeated, you are already dead to us, better to die with your honor in deep space where none will hear you scream and beg for mercy than to slink-back with your tail between your legs. Return in triumph, or do not return.

"When making a study of technology, go first for the research that will enable better methods to conduct further research."
Technological progress is our future: it is the key to unlocking the universe. While I am a woman of faith, science is the way by which our faith spreads into the broader cosmos, and as-such, one cannot help but respect its place within our culture. It behooves us, therefore, to focus on advancing in the sciences as quickly as possible, and use those methods we thereby uncover to develop better ways of spreading the doctrines of the sacred ancestors to the far corners of the galaxy.

All of this brings us to the matters of Bah-Singh-See, Sue-Can-Rena, and Si-Liv-Dong; the three great colonial cities on the colony worlds of Siplimvaataus, Acamarloth, and Amlizeronai respectively. Bah-Singh-See is, of course, as befits the 'elder sibling', the most developed and advanced of the three. Actually having been outfitted with a proper urban district relatively recently it is the jewel in the crown of our star-nation's colonial possessions. Sue-Can-Rena, the second of the great three colonies is prospering as well, possessed of a major potential for growing crops, even relative to the home-world, it is advancing very rapidly, but still lacks a major urban center compared to Bah-Singh-See. The Exception to this trend is Si-Liv-Dong, which is shaping up to become a world of heavy urbanization and a trend for major industrial capacity. This will be the pride-and-joy of our empires manufacturing capacity, and one-day, we may even decide to turn it into an Ecumenopolis.

The Capital of course continues to do well, having many great cities and other features. I'm put in mind of the recent "Festival of Mounting Flames" the took place at "the Valakro islands" chain of volcanoes in the far southern ice-belt of our world. Watching the thousands of dead men and women be ritually immolated in the lava of Mount Kroglo so that they could join the ancestors was a true inspiration and I found it so touching that Supreme-General Ukna, Son of Kreb, (yes, dear readers, he did recover, though he was never quite the same as before the attack: we have a pair of lovely kits together, both with fur as dark as my own, and both seeming to be developing at-least a touch of my dark gifts), gave the eulogy himself. Though he is as intelligent and shrewd a general as ever, his speech center was partially damaged in the attack all those years ago. Many today call him "Ukna the Silent" because while he reads faster than ever understanding or using spoken communication is a struggle for him, and the speech he gave, halting and faltering though it was, was as poetic and beautiful as it was inspiring. I miss the man who would recite extemporaneous poetry in praise of my glory as we carved a path of destruction across a battle-field together; but not as much as I would miss seeing him slice haiku into the chests of his enemies, one glyph per body, in honor of my unwavering love and his devotion to my cause with his blade-of-command as he danced death across the length of some rebel outpost. Truly, none are more worthy of siring my children.

Speaking of the rebels, a few years ago, at last; the planet was forced to accept a true world-government for the first time in history. Ours was-and-is not a race that wears another's yolk well or lightly, but we have managed, (over the past several years), to force all pockets of true organized resistance to surrender and join us, or die and join us anyway. The secret dream of every Warlady or Warlord in all of history has been achieved; the whole of our home-world now serves at my orders. No-longer is it a matter for the military, now it is merely the police that deal with such things; though my lover does at times claim any larger cult or insurrectionist organization's stronghold to be used for a military 'training exercise', just to stay sharp... I do so love watching my lover Ukna work; his methods are nothing short of brutally destructive and violent poetry; so different from his diffidence and tenderness when we are alone together. XOXO

The final matter of which I will speak for the moment is the events that transpired when we reached the end of the Belawar Run. There we encountered a being such as we had never seen in all our born days, a creature of hidious evil and disgusting countinnace that was to be dubed a 'space amoeba' based on flawed intial scans. At first mistaken for some sort of biological space-ship of a rival star-empire once better-resolution images were obtained it was ultimately decided that these represented some type of naturally space-worthy life-from and because of this combine with the intense danger that they appear to pose to normal star-vessels, we have chosen study, instead of extermination. In time, it is my hope that these abominations against sanity and reason will be made to serve our growing ambitions... (Oh, and our science ship managed to escape unscathed, in the end.)
 
Chapter 6: A Creeping Malaise

It is a mere four months since my last entry into these memoirs, but I have much that is of import to write about.

Firstly we have finished and launched our third science vessel to run out into the north-eastern reaches of the galaxy, and taken Gack, Daughter of Tagg off her duties at the Imperial Academy of Sciences in order to command it, rather than assigning a fresh-faced recruit. This is because, you see, we have a fresh-faced recruit who is twice the man for the job at the academy that she was ever the woman for it, though young and inexperienced the spark of genius burns brightly in him, and she was never really that suitable to the role, in all honesty. Fortuitously, there will be no bitterness over this choice; you see, the man who has replaced her is her own son, Otra, Son of Gack; raised from infancy surrounded by the forms, apparatus, and ideology of science and scientists, is it any wonder that he came to be a worshiper of his distant ancestress Glod, Queen of all Invention? I wish his mother joy of her searches in the outer dark; it took guts to admit that her son was a better man for the job than she could ever have been woman...

Meanwhile, Enim, Daughter of Fura, has made a horrifying discovery. A series of electrically conductive filaments on the world of Phinn V act in a disgusting mockery of life. Responding to electrical stimuli and growing when exposed to it, these abominations are some hideous nano-mechanism left by ancient precursors, I'm sure of it. For all their glittering crystalline beauty: while we are going to study them, it will be with an eye to containing and ultimately destroying similar horrors found later, especially any that appear to be attempting to evolve into that most appalling of sins; Unliving Mentation.

Still the stars beckon; and to prepare for such events, I've ordered five new ships added to our star-navy; the first three new vessles are already in service alongside our orggional flotilla, the last two are being placed into the mooring slips even now...
 
Chapter 7: Raise High The Icy Banners of Conquest!

The Mindara System, here, on this day, 2212, 09, 02: it will be recorded that we have for the first time made contact with a rival group of sapients. They Call themselves "The Guardians of Zanaam" and they appear to be the source of the mining drones which are scattered across this area of space like a robotic pestilence upon the stars. Unfortunately, they are also hostile beyond all sanity and sense, immediately hailing our scout with the message: "We are the Guardians of Zanaam. Your presence within the sacred Mindara System is an affront to our creators and therefore you must die. Prepare to meet your end."

For such disrespect there can be but one response; if they do not destroy us imediately they will soon-enough wish they had. As the Warlady of the Bohond Necrocracy, I hereby declare Zero-War on Zanaam and all thier creations; so-long as ONE Zanaamese citizen yet lives free of our whips and chains; so long as a single archaic mining drone of their ancient and decrepit empire flies intact; our Imperium shall never-again be at peace: ether Zanaam falls, or we do!

A TEST OF TAKING UPON THE GUARDIANS OF ZANAAM!
 
Looks interesting. Zombie apocalypse?
 
Looks interesting. Zombie apocalypse?
There was; There may be again; but for the moment the zombie-hordes are a threat only to the enemies of the Necrocracy.

Imagine a world where a psionicaly resonant fungal-based zombie-reanimation bio-weapon was unleashed on the population by a strangely honorable group of fanatic purifiers millennia ago. Before the attack the world is home to a race of kitsune, just-now entering the period that is equivalent to our own world's World War One, but the war has come later, closer to the technological sophistication of not too long after the storming of Normandy during World War Two. The kitsune civilization is crushed by the zombie attack; the CIVILIZATION, not its people. After a period of about a hundred years of absolutely brutal all-out warfare, the Zombies are destroyed, and pushed back to a handful of tightly hemmed-in strongholds, the various "Necropolis", and trapped there. Additionally, a mutant strain of the fungus has emerged, which weakens the mind, sickens the spirit, but bolsters the flesh, and with which people can survive effectively indefinitely, even from birth to death, though their lifespans are pitifully short compared to the long-lived kitsune that they once were.

It takes over two thousand years for the kitsune to regain their technological heights from before the apocalypse: The ready supplies of fossil fuels that boosted the industrial revolution past so many major hurdles are gone; naphtha no-longer simply flows from the ground in some areas, and similarly the easily worked coal is long depleted by the time they make it back into space. Numorous other outbreaks of 'zombies' force the cultures of the world to draw ever-deeper on the darkest parts of their warrior traditions to survive, to the point that you end up with a civilization built around the idea of "Might Makes Right" and "Only the Strong Survive". The place becomes a hell of exploitation legitimized by the culture as being natural; the strong rule, the weak serve; and this is how it is meant to be in the sight of the ancestors.

Then, a young girl, the lowest of the low, a street rat; awakens to the fact that she is a psychic, and her power is to force the obedience of a new and advanced strain of the old-form zombie fungus that has developed greater psychic resonance than it ever had before, and the power to grow-faster and out-compete other forms, if fed psyonic energy by a living mind. Meditating on death and destruction; surrounding yourself with its trappings and iconography, strengthens this gift in those who are receptive to it. It's not genuine "Necromancy", but is something seemingly close-akin enough on the surface that it makes little practical difference. This first gifted one trains others, a cult of ancestor worshiping 'necromancers' spreads, and gradually takes control; until she is acclaimed "Warlady" of the new "Necrocracy" of her race, a major planetary polity of immense size and power.

This happens not-long after her civilization reaches back out into space as a stellar power, not interstellar, yet, but that's not far behind. They have long-known that interstellar travel is possible, somehow, it's how the plague came to their world after-all, but the method hasn't been discovered; however, she's "in-the-right-place-at-the-right-time" again, and it is finaly cracked within her own lifetime, so when she takes power it's a simple matter to retrofit their solar-system ships to sail the interstellar void, and begin the path to reaching out into space and seizing their destiny and looking for the remains of those who had sought their destruction.

The Necrocracy will have it's vengeance.
 
Chapter 8: Xenos Sighted!

It is 2213-11-11, a day for the history books. We are, at-last, certain that we are not alone in the cosmos with respect to sapient, biological, star-fairing lifeforms. Today we made contact with a group of beings that calls itself "The Muutagan Merchant Guild". For all that these repulsive, things, are mere mercantile, disgusting purveyors of wares and services, I think they are worth sparing their sickening little lives for the moment, as they have the ability to trade in goods-and-services not otherwise obtainable by our fleets and scientists. As an added bonus, they sit athwart one of the major access points to our star-nation. I've decided, despite the discontent of my supporters in the parliament, to allow them to live, for now; but only as long as they remain useful to us...

Regarding that OTHER group of Xenos, it is noteworthy we have recently learned that just before the start of Z-War 1, a quartet of diabolically advanced star-probes were launched from our world by the reckless and xenophilic country of "New Artichoke". These probes have traveled far beyond the borders of our empire for thousands of years at a significant percentage of C using light-jammier drives that were very advanced for the era of their manufacture. Though their sensors and computing equipment are ridiculously primitive by modern standards they have gathered immense amounts of information, and must therefore be collected. Additionally, they each carry an exhaustive set of encoded star-charts that would lead potential enemies directly back to our home-system, as you can surely understand, it is critical that they are all swiftly gathered and placed into a meuseum on our home-world. Unfortunately tracking the transponder signals and trajectory paths has revealed that one of them will only be able to be reached after we destroy one of the Mining-Drone fleets of The Guardians of Zanaam. Fortunately for everyone, they appear to have been slightly more isolationist than was perhaps expected, and not chosen to make good on their threat to attack that they broadcast when we entered their "Sacred" system. This shall ultimately prove to have been a FATAL mistake.

In other news a strange inter-dimensional rift has formed on the colony world of Amlitzeronai. Thankfully it is in a distant and remote area which we were easily able to cordon off, and as such is not considered a very significant danger, though of-course we have the best weapons that the empire can bring to bear trained on it at all times... Even now research proceeds apace to discover the purpose and source of this rift, and hopefully, how it can be exploited.
 
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Chapter 9: The Fires on the Deeps.

We found two of the probes, changed... One has been heavily modified by some sort of alien nano-colony and is now sapient, not only that, but a thing of pure evil. It attempted to attack the ISS Dar Kabolis. Fortunately Enim was quick to retreat but shortly found herself in contact with a group of pirates who had stolen another space probe. They tried to demand 100 credits for it's safe return; we knew full-well that we had to destroy them before they could sell what they had learned from the star-charts aboard it to others. I had dispatched Veti, Daughter of Brok to deal with the nano-colony probe already, re-routing her to the Belawar System to face these pirates was the simplest of matters after that.

In a vicious "knife-fight" space battle amidst the system's asteroid belt our finest captains and the Grand-admiral of the fleet finally gave our nation it's baptism in the fire of inter-stellar war; and though our ships were damaged, and though the first names are even-now being inscribed into the stones of the Alvoachik chain of mountains where we will lay-to-rest those whose boies are already burned away by the fires of enemy energy weapons when we go to war, (so that they may rejoin the ancestors and not be ashamed to stand amidst that august company), we have our victory. My Brother's science ship is even now on its way to analyze the wreckage of the pirate fleet in order to see if anything can be learned from it. Unfortunately, despite a strong attempt by our marine detachments, not one pirate was taken alive, let alone a breeding pair. A victory still, for a certainty, but a qualified one; since though we have met truly rival sapients and bested them, we have not obtained a new slave-race to begin our collection. Soon though, very soon. >;D

Veti is even-now on her way back to this station to make repairs to the fleet before they return to the Belawar Run to face the other rogue space-probe, I dread what we will find after we face the Mining Probes and are able to attempt the recovery of the probe that lies beyond the Boundary of Terminus...
 
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Chapter 10: Call the Navigator

I write to you now on 2217-09-20, some year and a half after the previous entry. The disloyal nanite infected probe has been destroyed. We recovered much engineering data and information about the system, but the truth of the matter is that it was a paltry effort compared to the potential for a good scrap the empire had built up in its collective consciousness. The probe barely managed to scratch any of our vessles, given the imense energy signatures we had been receiving from it it was, to be quite frank, a major disappointment. In-fact, it was SUCH a disappointment that Grand-Admiral of the Fleet Veti, Daughter of Brok, has sent a communique ahead that the moment she returns to the capital she is desiring that both myself and my brother, her husband, attend an 'intimate' little evening with her at a fancy hotel in the capitol city of the home-world and "treat me like the glorious conquering heroine that I am: because that was such a let-down that I've been unable to claim my full ever since..." Oh, how I'm looking forward to our reunion.

In other related news, my other brother recovered from the site of our battle with the pirates a good amount of both engineering and physics data, but better-far than that, he's developed some fairly revolutionary theories about how they assembled their ships computer networks which have the scientific community all a-flutter. Soon enough I'll have them start looking-into the idea for our own use...

And with several new systems explored we have also run into a small problem. It is the history of space that gives us our boundaries, and hostile relics that enforce them: We now only have a single way out of our empire that is not blocked by some form of hostile interstellar being or robot, and how far that will take us is anyone's guess. Our civilization has several worlds left in that hemmed-in area of space into which it could expand, but not for much longer, it has come time to begin to expand our navy in preparation for having to "Run the Blockade".
 
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Chapter 11: Stealing Secrets from the Titans of the Star-Lanes.

Another year gone-by or nearly-so. My brother's research into a frozen ice-moon in the Coggan system has born great and mighty fruit; recovering the reamnants of some ancient frigates laser weapons system we discovered a great deal of information about how to upgrade and improve our own laser weapons that alowed us to update the entire star-navy to a higher standard of weapons design. Our ships deadlyness on the battlefield has greatly increased. but perhaps more importatntly my sister Feti has convinced me to allow her to expiriment with a form of dangerous new weapon developed based on a secret project of near-uspeakable scientific darkness that we've been conducting to contain a rift in space-time which leads to another dimension of what is tantamount to pure necrotic energy. Our duty, our destiny, is to dominate the stars, and if our sister sees a weapon in this scientific black-magic, it would be somewhat hypocritical of me to deny her the chance to pursue that dream... Meanwhile, we have begun to unlock a way to make our ships hulls regenerate like the skins of the "Space Amoebas" that blockade the eastern border. From the alien we are learning much, and soon enough, we will be able to anihilate our foes.
 
An interdimensional anomaly? That could be interesting...
 
Chapter 12: The Absence of Evidence is not Evidence of Absence.

It is presently 2221-8-25: I had not planned to write to you again until 'reflection day', but this is too important.

While mining away a major zone of primeval glaciation on Acamarloth for use as a beverage fizz inducer on the home-world, our work-crew came upon a scene out of nightmares.

Buried in the glacier's heart is a crashed space-station, advanced beyond all we have ever seen, and full to the brim with the freeze-mummified corpses of a race of arthropod xenos of unknown origin. The station appears to have survived the crash largely intact thanks to some sort of layered hyper-shield generation technology that we can't get a good fix on without exploring the structure, but what is inside is creepy as shit; and I say this from the perspective of the Warlady of the Necrocracy and a high-necromancess.

the corpses seem to divide into roughly two categories; those who died peacefully clutching crude dolls made of bones and rags, and those who were violently killed while wearing armor and holding weapons. That's alarming enough, but the true horror of the area is that while the official signage is in an undecipherable xenos script; there is illegible ominous graffiti all over the walls in some areas. Illegible and unreadable, yes, but, fairly clearly written in one of the scripts that carried the messages on the Spore Canisters that started World War Z-1.

What, is it that we have just stumbled upon...?
 
Chapter 13: Reflections

It has been almost a year since I last wrote and no-further progress has been made regarding the matter I spoke of last-time. The whole area has been cordoned off, for the moment, but the true investigation will not begin until Enim, Daughter of Fura can be recalled from her scouting duties beyond the merchant's station to lead the investigation. Of all the xenolinguists we have in the current age, she is, by far, the most skilled that I have.



Reflection-day: a day I have long-suspected that I would preside over as Warlady, but now it is here and I'm not certain how I feel about it.

2222-2-22: a day that is of immense numorological significance. This is the last, and most significant, time that our calendar will be in such an alignment for over ten-thousand years.

This has long been prophesied to be a turning point for our civilization, and I have of-course fulfilled that prophesy by choosing this as the cut-off point at which I have recalled Enim from her searches of the outer-dark to attend on our newly uncovered archeological research, as well as choosing this as a day where we furthered the propagation of our new cultural ideals, but yet, I am uneasy.

Ancient our enemy; and further evidence emerged in my last entry that they existed in this region long before they struck against us, almost fourty thousand years earlier, and yet; where are they now? Why have we been permitted to spread, propogate, and prosper; if our deathly foes; our nemesis; The Valmorian Khanate, are still alive? And if they are not; what horror beyond imagination could have killed them?

Long have we fought. long have we waited, long has been our strugle, but even now, over two thousand two hundred and twenty two years later; there is no hammer-blow from the skies, not final judgement upon us, no answering clarion to herald the ending of things. We are not alone; but there is no sign of the dark-adversary rising from the gulfs of space to meet us and slay... Given our rapid progress of the past few decades, I cannot help but feel fear when I consider how much THEY will have progressed in the past two thousand years and more.

They may be toying with us, its probable that they are. This is why I've begun takeing steps to ensure that they will fail to wipe us out yet-again if they do come for us...
 
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Are these Valmorians a Fallen Empire? They could've just fallen to decadence.

Of course, you wouldn't want to see them awakened.