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Kirkegaard

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Mar 7, 2010
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Hey, I think we need a place where we all can share the small things we made for fun or as a part of a larger project, so more users hopefully can improve their gaming experience.

I will start with my own small events, and I hope you will share your stuff as well :)
 
Franco send 1 div. to Germany in the soviet war (if they are neutral)

Code:
###############################################
#################### Nat. Spain send help to Germany against USSR 
###################### by Kirkegaard ####################################################
event = {
	id = 90000501
	random = no
	country = SPA

	trigger = {
		exists = SPA
		war = { country = SOV country = GER }
		control = { province = 300 data = GER }
		NOT = { atwar = SPA }	
			  }
	
		Name = "Franco’s aid to eastern front"
		Desc = " Should we aid Germany in the war against world communism?" # new text needed.......
		Picture = Franco_aid_Germany 
	
		date = { day = 0 month = June year = 1941 }
		offset = 5 # I need help to understand this, I have no clue how it is calculated
		deathdate = { day = 30 month = december year = 1944 }
		
		action_a = {
			name = " Send aid to the fight against Communism"
			ai_chance = 69
			command = { type = manpowerpool value = -10 }
			command = { type = domestic which = interventionism value = 1 }
			command = { type = relation which = FRA value = -5 }
			command = { type = relation which = ENG value = -5 }
			command = { type = relation which = SOV value = -5 }
			command = { type = relation which = USA value = -5 }
			command = { type = relation which = ITA value = 5 }
			command = { type = relation which = GER value = 10 }
			command = { type = trigger which = 90000502 }
			   }
		
		action_b = {
			name = " We need to stay neutral"
			ai_chance = 31
			command = { type = relation which = FRA value = 5 }
			command = { type = relation which = ENG value = 5 }
			command = { type = relation which = SOV value = 5 }
			command = { type = relation which = USA value = 5 }
			command = { type = relation which = ITA value = -5 }
			command = { type = relation which = GER value = -10 }
				   }
	
	}
####################################################
####### Germany recive help troops from neutral spain #########
###################### by Kirkegaard ###############
 
event = {
	id = 90000502
	random = no
	country = GER
	
		Name = "Franco’s aid to eastern front"
		Desc = "Franco’s Spain have send us aid in the fight against communism"
		Picture = Franco_aid_Germany
	
			action_a = {
			name = "Thanks"
			ai_chance = 100
			command = { type = add_corps which = "Blaue division" value = land where = 300 } # 300 = Berlin
			command = { type = add_division which = "Blaue division" value = infantry when = 0 }
						}
		}
############################################################################################

Italy send ultimatum to Greece (to start a war I rarely see the AI does)
And Germany attack Yugoslavia
Code:
################ Italien ultimatum to Greece ######
##################### By Kirkegaard ###########
event = {
	id = 9000100
	random = no
	country = ITA
		trigger = {
			alliance = { country = GER country = ITA } 
			exists = VIC
		
			NOT = {
				exists = ALB
				alliance = { country = ITA country = GRE }
				war = { country = GER country = SOV }
				   }
				 }

	name = "Ultimatum to Greece"
	desc = "We must protect and expand our interest in the Balkans. Should we demand the occupation of Greek territory?"
	date = { day = 28 month = October year = 1940 } 
	offset = 20 
	deathdate = { day = 22 month = June year = 1941 }

	action_a = {
		name = "Send a ultimatum: Territory or war!"
		command = { type = trigger which = 9000101 }
				}
	
	action_b = {
		name = "We should not fight Greece"
		command = { }
				}
		}

########################## by Kirkegaard ############
event = {
	id = 9000101
	random = no
	country = Gre
	
	name = "Italien Ultimatum"
	desc = "Italy have demanded our surrender"
	
action_a = {
	name = "The time has come for Greece to fight for her independence" 
	ai_chance = 97
	command = { type = trigger which = 9000102 }
			}

action_b = {
	name = "We must fold to the Italien demands (Game Over)"
	ai_chance = 3
	command = { type = trigger which = 9000103 }
			}
		}
################### by Kirkegaard #############
event = {
	id = 9000102
	random = no
	country = ITA
	
	name = "Then it is war"
	desc = "War with Greece is upon us"
	
action_a = {
	name = "Ok" 
	command = { type = war which = Gre }
	   }
	}
################### by Kirkegaard #######################
event = {
	id = 9000103
	random = no
	country = ITA

	name = "Greece surrender"
	desc = "The Greek nation have chosen to join mighty Italy"
	
	action_a = {
		name = "Perfect"
		command = { type = inherit which = GRE }
		command = { type = manpowerpool value = 100 }
		command = { type = dissent value = -3 }
		}
	}
#################### German invasion of Yugoslavia ##
##################### by Kirkegaard ################
event = {
	id = 9000104
	random = no
	country = GER
		trigger = {
			 	event = 9000100
				alliance = { country = GER country = ITA } 
				exists = VIC # Vichy France must exists
				exists = YUG
			
					NOT = {
						alliance = { country = GER country = YUG }
						alliance = { country = YUG country = SOV } 
						war = { country = GER country = SOV }
						  }
				  }
	date = { day = 28 month = October year = 1940 } #1940
	offset = 15 
	deathdate = { day = 22 month = June year = 1941 }

	action_a = {
	name = "We have to aid our Italien friends in the Balkans"
	ai_chance = 80
	command = { type = war which = YUG }
				}

	
	action_b = {
	name = "Lets no focus on the Balkans"
	ai_chance = 20 
	command = {}
				}
}
 
Italy gets core on Albania, Greece and Istanbul
Code:
####################################################
############################ The Holy Roman Empire #####


event = {
        ID = 90000043
        random = no
        country = ITA

	trigger = {
		 	alliance = { country = GER country = ITA }
         	   }

		name = "The Holy Roman Empire lives again"
		desc = "The Holy Roman Empire dominated the land around the Mediterranean Sea for almost a thousand years. With Il Duce and the Facist in power in Italy and a strong ally in north the chance to rebuild the Old Roman Republic is greater than ever"
		style = 0

	date = { day = 0 month = january year = 1938 }
	offset = 45
	deathdate = { day = 30 month = december year = 1999 }

action_a = {
	name = "SPQR"
	ai_chance = 97

command = { type = addcore which = 390 }
command = { type = addcore which = 391 }
command = { type = addcore which = 392 }
command = { type = addcore which = 393 }
command = { type = addcore which = 394 }
command = { type = addcore which = 395 }
command = { type = addcore which = 396 }
command = { type = addcore which = 398 }
command = { type = addcore which = 399 }
command = { type = addcore which = 400 }
command = { type = addcore which = 401 }
command = { type = addcore which = 402 }
command = { type = addcore which = 403 }
command = { type = addcore which = 405 }
command = { type = addcore which = 409 }
command = { type = addcore which = 410 }
command = { type = addcore which = 411 }
command = { type = addcore which = 412 }  
command = { type = addcore which = 413 } 
	   }

action_b = {
	name = "We don't need more land"
	ai_chance = 3
	command = {} 
	   }
	}

Bonus to the peacetime effect for the allies (made for multiplayer to balance it a bit more)

Code:
#############################################################################
################# peacetime help to USA, UK and France #######################
##################### By Kirkegaard #########################################

event = {
        ID = 90000040
        random = no
        country = USA

		name = "Help to USA"
		desc = "Do we need a bonus?"
		# date = { day = 15 month = January year = 1936 }


action_a = {
	name = "Thank you sir"
	ai_chance = 100
	command = { type = peacetime_ic_mod value = 20 }
	   }


action_b = {
	name = "We need NO help!!!"
	ai_chance = 0
	command = { }
	   }
	   }

#################

event = {
        ID = 90000041
        random = no
        country = eng

		name = "Help to United Kingdom"
		desc = "Do we need a bonus?"
		date = { day = 15 month = January year = 1936 }

action_a = {
	name = "Thank you sir"	
	ai_chance = 100
	command = { type = peacetime_ic_mod value = 15 }
	   }

action_b = {
	name = "We need NO help!!!"
	ai_chance = 0
	command = { }
	   }
	   }

#################

event = {
        ID = 90000042
        random = no
        country = fra

		name = "Help to France"
		desc = "Do we need a bonus?"
		date = { day = 15 month = January year = 1936 }

action_a = {
	name = "Thank you sir"
	ai_chance = 100
	command = { type = peacetime_ic_mod value = 10 }
	command = { type = manpowerpool value = 75 }
	    }

action_b = {
	name = "We need NO help!!!"
	ai_chance = 0
	command = { }
	   }
	   }