Thanks for the feedback.
'Scotland doesn't go anywhere': Back in the Aberration days Scotland was a monster, apparently, so steps were taken to slow it down. Perhaps this went a bit too far.
'Scotland's empire collapses in the 16th century': The late 1500s aren't a nice time for Scotland revolt-wise. A player can handle it, but maybe the AI can't. The Turmoil in particular is somewhere we could have a 'lighter revolts' option, which would be always on for AIs and a choice for players (MPers might like weak revolts). If it's the early 1500s, however, it could be that old classic:
'Scotland can't transport troops properly': Scotland is supposed to have a fairly weak fleet early on, to give some challenge to the player, and also an incentive to keep Norway (which results in better admirals etc). However, this challenge is multiplied tenfold by the AI's incompetence. I'm tempted to introduce events that just remove random troops from Scotland and plant them under Norwegian control in Oslo so Kalmar doesn't just march through Norway unopposed. Also, it may be Kalmar's fleet is too strong. The idea is that they have a strong Baltic fleet to fend off the TO and Hansa, but in practice they waste it annihilating the Scottish navy and invading Britain, and then the Hansa make them pay for it a few years later. Perhaps we could reduce Kalmar's starting fleet a bit, but help the AI if the Hansa come knocking?
'Kalmar totally owns Scotland and Norway': The perennial Nordic balance problem. It's not that Kalmar is too strong, it's just that they pour everything into conquering Norway and sometimes even York in complete disregard of how exposed they end up to the Hansa and TO. AI Scotland half-heartedly defends its vassals, especially Norway, which is a problem, hence the suggestion of event-based troop transfers. Also, would anyone object to Norway getting a couple of very strong generals early on to fend off Kalmar a bit?
'Scotland has problems staying allied to Norway': This is very bad. The alliance is meant to be basically permanent, given Norway's position. Repeated alliances by event might be crude, but if that's what the AI needs, so be it. I have no idea why you'd be barred from allying with Norway, though. Could you give more detail on your and Norway's diplomatic statuses?
'York's vassalisation comes late': This is a tricky one. If Scotland gets York too early, the fight for the British Isles gets very intense very quickly, which screws up the balance. York is there as a buffer as much as anything else. The compromise is that Scotland (hopefully) doesn't inherit or DA York early on if things stay quiet in Britain, but if York gets invaded, Scotland gets the remnants and the cores immediately so it can fight back.
'Lollard trouble dies out too quickly': My idea here was that the end of the trouble (which is non-violent, so no revolts) required high stability for a long period, represented by giving the events a long offset. Offsets are a bit random though, and maybe they're not very well-behaved (when is EUII's random number generator ever well-behaved?) Looks like some tinkering is needed here.
@Ahmed AA: Go York-Wessex!
