So as of right now the curator enclave has received all the love and attention not only in terms of add ons from the devs but also just how useful and liked they are by the community as a whole.
With the devs reworking trade (cautiously optimistic about trade being its own rescource) and having expressed interest in "culture" and such i feel like they definitely should take the chance to expand the role and uses of the artisan and trader enclave. Right now the artisan is ok if you want some extra unity and the trader is kinda useless as almost everyone is self reliant when it comes to strategic rescources. (unless you get a really bad spawn)
Dont know how exactly it could work considering the beta for the new trade is not even out and culture doesnt even seem to have something concrete yet (that has been mentioned) but i feel like it would be a missed opportunity to not bring these 2 enclaves up to speed. (The remaining 3 enclaves could also use some love but the shroud walker one could be reserved for the psionic reworks and the other 2 dont really see how)
With the devs reworking trade (cautiously optimistic about trade being its own rescource) and having expressed interest in "culture" and such i feel like they definitely should take the chance to expand the role and uses of the artisan and trader enclave. Right now the artisan is ok if you want some extra unity and the trader is kinda useless as almost everyone is self reliant when it comes to strategic rescources. (unless you get a really bad spawn)
Dont know how exactly it could work considering the beta for the new trade is not even out and culture doesnt even seem to have something concrete yet (that has been mentioned) but i feel like it would be a missed opportunity to not bring these 2 enclaves up to speed. (The remaining 3 enclaves could also use some love but the shroud walker one could be reserved for the psionic reworks and the other 2 dont really see how)
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