I recently received a notice from the Forum to re-read the posting rules, and one that leaped out at me was not to resurrect threads more than six months old. In that spirit, I'm starting a new one.
First, the answer to the old question. Years ago I asked whether the OpFor mechs made use of the special weapons they carry that become claimable after a mission. The answer is 'sometimes'. A lot of equipment (such as artillery pieces in BullSharks) never get used against me, but tonight I saw a couple of things I'd never seen before and one of them was an Annihilator with two AC-10s that did +10 damage. I know it got the benefit of them because ON CONSECUTIVE TURNS it headshot mechs with armor+internals totaling 61 points in the head and killed the pilots.
I'm not absolutely certain of this, but I can't remember ever previously losing two pilots DEAD in one mission. Certainly never two pilots with a 9 in gunnery and 10s in their other three skills. Fortunately, they weren't people I was attached to, but it still came as a major shock. (Not to mention that it also cost me a +120 meter rangefinder and a +4 communications system, and I have no more of either in stock, so my force is now downgraded.)
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The two things I know I've never seen before (though some of you may have) are:
Starting a scenario so close to the OpFor that you can fire at them on turn one (in that situation I received no command points, or whatever they're called, until turn two.)
I have a male pilot with an enjoyable voice who is reading from the Glitch script. Hearing 'her' words come out of a guy's mouth has been very entertaining.
In addition I saw two maps (Martian base for a double recovery mission, and Desert for an assassination mission) that I had no memory of.
2264 hours in, and the game is still surprising me.
First, the answer to the old question. Years ago I asked whether the OpFor mechs made use of the special weapons they carry that become claimable after a mission. The answer is 'sometimes'. A lot of equipment (such as artillery pieces in BullSharks) never get used against me, but tonight I saw a couple of things I'd never seen before and one of them was an Annihilator with two AC-10s that did +10 damage. I know it got the benefit of them because ON CONSECUTIVE TURNS it headshot mechs with armor+internals totaling 61 points in the head and killed the pilots.
I'm not absolutely certain of this, but I can't remember ever previously losing two pilots DEAD in one mission. Certainly never two pilots with a 9 in gunnery and 10s in their other three skills. Fortunately, they weren't people I was attached to, but it still came as a major shock. (Not to mention that it also cost me a +120 meter rangefinder and a +4 communications system, and I have no more of either in stock, so my force is now downgraded.)
*****************************
The two things I know I've never seen before (though some of you may have) are:
Starting a scenario so close to the OpFor that you can fire at them on turn one (in that situation I received no command points, or whatever they're called, until turn two.)
I have a male pilot with an enjoyable voice who is reading from the Glitch script. Hearing 'her' words come out of a guy's mouth has been very entertaining.
In addition I saw two maps (Martian base for a double recovery mission, and Desert for an assassination mission) that I had no memory of.
2264 hours in, and the game is still surprising me.
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