Hello everybody, and welcome to another Tinto Maps feedback review! Today we will be taking a look at Anatolia. As a foreword, when we tackled the review, we found that in general terms, the region was in a pretty good state. Therefore, the scope of it was more in line with the review of Italy, than with the massive review of Tinto Maps #4 (and we could do it faster). Here you are the log with the entire list of changes (which is juicy enough, nonetheless), as usual:
And here you've got the relevant maps:
Countries:
Some more tags have been added to the region, you've got the entire list above. The most relevant ones are those split from the Sutayids, which are now more divided (and start with disconnected lands, which will pose an early game challenge).
Dynasties:
There have not been many changes regarding dynasties, there have been some adjustments here and there, and also the ones of the new countries added.
Locations:
Some more locations were added to the map, although not many, as the density was already good enough. We've also improved the connexions, so they're in general more clear, especially in wasteland-dense areas.
Areas:
We're skipping the map of provinces this time, as they're exactly the same as the last time, but I'm now sharing with you the map of areas, as it was not shown previously.
Terrain:
As you might have noticed, there have been several tweaks to the terrain mapmodes.
Cultures:
We've also made several changes to the cultural distribution. Now there are more Turkish and Turkoman pops in Western Anatolia, we also added Mongolian tribesmen to Central Anatolia, and in the East, the Armenian Highlands are more fragmented among Armenian, Kurdish, and Turkoman pops.
Religions:
We've also added more religious minorities to the region. Now there are plenty of Shiites, being the majority on some locations here and there. You might also notice a couple of blue minorities in the map, compared with the Tinto Maps: in the center of Anatolia, we have Tengri Mongolians, while in the east, we have Yazidi Kurdish.
Raw Materials:
Another mapmode with plenty of tweaks, thanks to your feedback. The overall design is not so different, but we've gone across all the suggestions to make sure that the resource distribution is even more accurate.
And that's all for today! We will be reading your feedback in this thread as well, and implementing further suggestions that we find reasonable, as usual. Also for your information, the next map review we will be doing is that of Carpathia and the Balkans, as Russia is also going to take a while and we prefer to prioritize former over the later; but it won't be as fast as this one and will be posted in a few weeks for now, as we'll have some people on vacation this month, and we also have some other priorities to address during the month. Cheers!
ADDITIONS
Added the following:
Renamed the following:
Added the following:
- Locations (15+ 9 Lakes + 18 Wastelands)
- Afşin
- Altınekin
- Arguvan
- Bozan
- Çine
- Çumra
- Finike
- Karakeçili
- Kaymaz
- Kulu
- Obruk
- Şabanözü
- Sülüklü
- Turgut
- Yahyalı
- Lakes
- Lake Acıgöl
- Lake Akşehir
- Lake Bafa
- Lake Burdur
- Lake Eber
- Lake Hazar
- Lake Köyceğiz
- Lake Marmara
- Lake Uluabat
- Wastelands
- Divided many Wastelands into more pieces.
- TAGs
- Bingöl
- Bulduqani
- Çemişgezek
- Mayyafaraqin
- Kilis
- Tavas
- Zraqi
- Characters
- tvs_ilyas_bey
- Dynamic Names
- Added Greek and Turkish Dynamic Names.
Renamed the following:
- Locations:
- Akçakoca to Akçaşehir
- Araç to Arac
- Diyarbakir to Diyarbekir
- Düzce to Konrapa
- Eğil to Egil
- Hani to Heni
- Kızıltepe to Dunaysir
- Pasinler to Hasankale
- Toprakkale to Iskenderun
- Yenice to Yenicepazarı
- Xarani to Kars (Kadirli)
- Changed several Raw Goods as suggested
- Comprehensive Review
- Redrew several Locations
- Added more minorities to the region
And here you've got the relevant maps:
Countries:


Some more tags have been added to the region, you've got the entire list above. The most relevant ones are those split from the Sutayids, which are now more divided (and start with disconnected lands, which will pose an early game challenge).
Dynasties:

There have not been many changes regarding dynasties, there have been some adjustments here and there, and also the ones of the new countries added.
Locations:

Some more locations were added to the map, although not many, as the density was already good enough. We've also improved the connexions, so they're in general more clear, especially in wasteland-dense areas.
Areas:

We're skipping the map of provinces this time, as they're exactly the same as the last time, but I'm now sharing with you the map of areas, as it was not shown previously.
Terrain:



As you might have noticed, there have been several tweaks to the terrain mapmodes.
Cultures:

We've also made several changes to the cultural distribution. Now there are more Turkish and Turkoman pops in Western Anatolia, we also added Mongolian tribesmen to Central Anatolia, and in the East, the Armenian Highlands are more fragmented among Armenian, Kurdish, and Turkoman pops.
Religions:

We've also added more religious minorities to the region. Now there are plenty of Shiites, being the majority on some locations here and there. You might also notice a couple of blue minorities in the map, compared with the Tinto Maps: in the center of Anatolia, we have Tengri Mongolians, while in the east, we have Yazidi Kurdish.
Raw Materials:

Another mapmode with plenty of tweaks, thanks to your feedback. The overall design is not so different, but we've gone across all the suggestions to make sure that the resource distribution is even more accurate.
And that's all for today! We will be reading your feedback in this thread as well, and implementing further suggestions that we find reasonable, as usual. Also for your information, the next map review we will be doing is that of Carpathia and the Balkans, as Russia is also going to take a while and we prefer to prioritize former over the later; but it won't be as fast as this one and will be posted in a few weeks for now, as we'll have some people on vacation this month, and we also have some other priorities to address during the month. Cheers!
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