Patch 1.04 is here - thanks Johan! J The following list contains bugs not yet fixed in 1.04 and some most wanted changes:
1) Minor countries AI bugs:
- Some minors tend to settle for most unfortunate peace conditions, even when having achieved major victories.
- In more fractioned regions (Germany) the situation often arises, that after a peace treaty is settled, huge troops are cut off from home and die from attrition.
- In war, minors tend to besiege provinces far away instead of ones close to their border.
- AI tends to maintain huge armies on islands neglecting the continent. (Main example=Venice).
http://www.europa-universalis.com/forums/Forum7/HTML/000128.html
2) There are still far too many errors in the German translation of messages:
- Still, all sea battles are referred to as 'Feldschlacht' in the protocol
- On the other hand You often recieve messages from the 'Admirality' where it absolutely makes no sense...
- Most annoying is 'The population of x is rebelling against rebels' ('Die Bevölkerung von x rebelliert gegen Rebellen')
- There is still garbled text in some of the info windows (e.g. for the art academy)
http://www.europa-universalis.com/forums/Forum7/HTML/000082.html
3) Automated trader dispatch sends to unexplored province-related COTS, but it is not possible to do this manually http://www.europa-universalis.com/forums/Forum7/HTML/000096.html
4) City growth rate is not working properly http://www.europa-universalis.com/forums/Forum7/HTML/000071.html
5) When agreeing to pay a certain amount of indemnities, the AI nevertheless pays only so much as it has in it´s treasury. Instead it should either refuse and a message 'We don´t have that much money' should be displayed for the player´s information or (even better) a message 'We could pay You x ducats, Do You agree?' should be displayed with the option to agree or refuse. I now consider this a bug and not just a case of 'most wanted change', because so many players are annoyed by it. After all, the human player has to take a loan, if he has not enough money...
6) Although a known bug, I add the 'graph/dates-bug', simply because it is still there.
http://www.europa-universalis.com/forums/Forum7/HTML/000112.html
7) Several other infos get lost/changed when loading a savegame: besieged fortresses are back to strength, trade forbidden event effects are gone, alliances are automatically updated.
http://www.europa-universalis.com/forums/Forum7/HTML/000119.html
8) When doubleclicked, sliderbuttons tend to move a bit before turning grey
http://www.europa-universalis.com/forums/Forum7/HTML/000141.html
9) Sometimes only one of the Colony/Tradepost options is available, when both should be.
http://www.europa-universalis.com/forums/Forum7/HTML/000123.html
10) Sometimes, all things being equal, in the battle window the enemy moral 'freezes', causing large armies to loose against even very small ones. This seems to be less the case, when speed is set to 5minutes per month.
http://www.europa-universalis.com/forums/Forum7/HTML/000150.html
11) There are still random crashes.
http://www.europa-universalis.com/forums/Forum7/HTML/000152.html
12) Multiplayer stability is lacking.
http://www.europa-universalis.com/forums/Forum7/HTML/000143.html
No bugs, but most wanted changes:
1) Ship attrition supervisor http://www.europa-universalis.com/forums/Forum1/HTML/000742.html
2) Stats of the leaders should be displayed when moving the cursor over an army, at least when 'fog of war' is off. http://www.europa-universalis.com/forums/Forum7/HTML/000084.html
3) Toggle automatic trader dispatch on/off for each cot seperately http://www.europa-universalis.com/forums/Forum7/HTML/000071.html
4) Peace offer flag in upper right screen should be bigger http://www.europa-universalis.com/forums/Forum7/HTML/000071.html
5) 'History' in the ledger should be implemented http://www.europa-universalis.com/forums/Forum7/HTML/000094.html
6) Knowledge of map should at least extend from provinces with bigger cities to bordering provinces after a certain timespan, so that minors who have no access to explorers/conquistadors (and not enough knowledge of surroundings to sucessfully trade maps) are not forever 'confined'.
http://www.europa-universalis.com/forums/Forum7/HTML/000107.html
Hartmann
[This message has been edited by Hartmann (edited 07-12-2000).]
1) Minor countries AI bugs:
- Some minors tend to settle for most unfortunate peace conditions, even when having achieved major victories.
- In more fractioned regions (Germany) the situation often arises, that after a peace treaty is settled, huge troops are cut off from home and die from attrition.
- In war, minors tend to besiege provinces far away instead of ones close to their border.
- AI tends to maintain huge armies on islands neglecting the continent. (Main example=Venice).
http://www.europa-universalis.com/forums/Forum7/HTML/000128.html
2) There are still far too many errors in the German translation of messages:
- Still, all sea battles are referred to as 'Feldschlacht' in the protocol
- On the other hand You often recieve messages from the 'Admirality' where it absolutely makes no sense...
- Most annoying is 'The population of x is rebelling against rebels' ('Die Bevölkerung von x rebelliert gegen Rebellen')
- There is still garbled text in some of the info windows (e.g. for the art academy)
http://www.europa-universalis.com/forums/Forum7/HTML/000082.html
3) Automated trader dispatch sends to unexplored province-related COTS, but it is not possible to do this manually http://www.europa-universalis.com/forums/Forum7/HTML/000096.html
4) City growth rate is not working properly http://www.europa-universalis.com/forums/Forum7/HTML/000071.html
5) When agreeing to pay a certain amount of indemnities, the AI nevertheless pays only so much as it has in it´s treasury. Instead it should either refuse and a message 'We don´t have that much money' should be displayed for the player´s information or (even better) a message 'We could pay You x ducats, Do You agree?' should be displayed with the option to agree or refuse. I now consider this a bug and not just a case of 'most wanted change', because so many players are annoyed by it. After all, the human player has to take a loan, if he has not enough money...
6) Although a known bug, I add the 'graph/dates-bug', simply because it is still there.
http://www.europa-universalis.com/forums/Forum7/HTML/000112.html
7) Several other infos get lost/changed when loading a savegame: besieged fortresses are back to strength, trade forbidden event effects are gone, alliances are automatically updated.
http://www.europa-universalis.com/forums/Forum7/HTML/000119.html
8) When doubleclicked, sliderbuttons tend to move a bit before turning grey
http://www.europa-universalis.com/forums/Forum7/HTML/000141.html
9) Sometimes only one of the Colony/Tradepost options is available, when both should be.
http://www.europa-universalis.com/forums/Forum7/HTML/000123.html
10) Sometimes, all things being equal, in the battle window the enemy moral 'freezes', causing large armies to loose against even very small ones. This seems to be less the case, when speed is set to 5minutes per month.
http://www.europa-universalis.com/forums/Forum7/HTML/000150.html
11) There are still random crashes.
http://www.europa-universalis.com/forums/Forum7/HTML/000152.html
12) Multiplayer stability is lacking.
http://www.europa-universalis.com/forums/Forum7/HTML/000143.html
No bugs, but most wanted changes:
1) Ship attrition supervisor http://www.europa-universalis.com/forums/Forum1/HTML/000742.html
2) Stats of the leaders should be displayed when moving the cursor over an army, at least when 'fog of war' is off. http://www.europa-universalis.com/forums/Forum7/HTML/000084.html
3) Toggle automatic trader dispatch on/off for each cot seperately http://www.europa-universalis.com/forums/Forum7/HTML/000071.html
4) Peace offer flag in upper right screen should be bigger http://www.europa-universalis.com/forums/Forum7/HTML/000071.html
5) 'History' in the ledger should be implemented http://www.europa-universalis.com/forums/Forum7/HTML/000094.html
6) Knowledge of map should at least extend from provinces with bigger cities to bordering provinces after a certain timespan, so that minors who have no access to explorers/conquistadors (and not enough knowledge of surroundings to sucessfully trade maps) are not forever 'confined'.
http://www.europa-universalis.com/forums/Forum7/HTML/000107.html
Hartmann
[This message has been edited by Hartmann (edited 07-12-2000).]