Hello dear Paradox developers,
I have just browsed through some of your blocks and would like to make an unsolicited (sorry) contribution at this point. As I've only been playing Paraeox games for 3 years, I'm neither good nor very familiar with this studio, but I've noticed one thing: the games are getting more and more complicated and technically (also for the computer) more challenging. This is certainly correct for advanced players but incredibly annoying for beginners. Therefore my request for example EU5: keep it on a simpler level and keep the core strengths of the games. In Eu5 there is no need for complicated pop systems like in Vic3. Complex mechanics can always be added via DLC
I hope I'm not getting on anyone's nerves.
Yours sincerely
I have just browsed through some of your blocks and would like to make an unsolicited (sorry) contribution at this point. As I've only been playing Paraeox games for 3 years, I'm neither good nor very familiar with this studio, but I've noticed one thing: the games are getting more and more complicated and technically (also for the computer) more challenging. This is certainly correct for advanced players but incredibly annoying for beginners. Therefore my request for example EU5: keep it on a simpler level and keep the core strengths of the games. In Eu5 there is no need for complicated pop systems like in Vic3. Complex mechanics can always be added via DLC
I hope I'm not getting on anyone's nerves.
Yours sincerely
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