We read lots of posts on these forums about how CK is so innovative and unique.
So I ask you, what makes CK unique?
To me, it is the anti-human blob effect. I'll explain:
Every strategy game I've ever played has a tipping point. A point where the human player just can't be beaten anymore. Granted most games are so easy that you can't be beaten from the start, but there is definetly a huge issue with strategy game design about this. How do we keep the game interesting for the player when it is obviously that he can't lose anymore.
Now, we know CK isn't really the best developed game, it isn't stable and most of the features don't even work correctly, a lot of stuff doesn't make a lot of sense, etc. But there is no other game out there where you can have 3 king titles, be crowned Emperor of the germans, rule over a larger empire then Charlemagne and then sudenly your crazy bastard son kills you and your Empire starts to implode.
The icing on the cake is that...in CK...when that happens the game isn't finished...it is far from that. It can be just getting more interesting for you. Just as you tought you were better off starting again as a count.
That to me is the single most unique aspect of CK. ( and you thought I was going to say dynasties :rofl: )
So I ask you, what makes CK unique?
To me, it is the anti-human blob effect. I'll explain:
Every strategy game I've ever played has a tipping point. A point where the human player just can't be beaten anymore. Granted most games are so easy that you can't be beaten from the start, but there is definetly a huge issue with strategy game design about this. How do we keep the game interesting for the player when it is obviously that he can't lose anymore.
Now, we know CK isn't really the best developed game, it isn't stable and most of the features don't even work correctly, a lot of stuff doesn't make a lot of sense, etc. But there is no other game out there where you can have 3 king titles, be crowned Emperor of the germans, rule over a larger empire then Charlemagne and then sudenly your crazy bastard son kills you and your Empire starts to implode.
The icing on the cake is that...in CK...when that happens the game isn't finished...it is far from that. It can be just getting more interesting for you. Just as you tought you were better off starting again as a count.
That to me is the single most unique aspect of CK. ( and you thought I was going to say dynasties :rofl: )
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