Hi everyone, long time lurker, not very active poster, but I have a question.
It seems no matter what mod I use, everyone has amped the National Chinese up to unreal levels. For example, in the latest version of the 1.09 beta that I played, (and every one I have played using it), China instantly annexes Yunnan, Shanxi, etc and then proceeds to put over 100 divisions along the northern border.
The things I would like to be able to mod are A)stopping the instant annexing (and the occasional war with Tibet...I won't even go into that!) B) Start National China with 1918 infantry instead of 1936 infantry. I am ambivalent on their use of brigades, but the fact that they are now brigading every division with artillery only exasperates the issues in my eyes.
I understand that many if not most disagree and think it makes for too easy of a game. My take on it is the, besides being historically completely off the charts...China was not a power, they got their butts handed to them repeatedly by a much smaller but more effective Japanese army. They didn't defeat the Japanese, the ran away an hid in the hills till the war was over.
But the bigger problem I have is currently, with this monster stacks of doom on every border and potential invasion site, it totally destroys the mechanics of the game. The AI currently doesn't care that it has huge stacking penalties while defending. 20-30 divisions? Who cares? The Japanese will never be able to wear it down.
So any advice anyone could give me advice on what needs to be edited in the setup and/or AI files for National China would be much appreciated.
Thank you.
It seems no matter what mod I use, everyone has amped the National Chinese up to unreal levels. For example, in the latest version of the 1.09 beta that I played, (and every one I have played using it), China instantly annexes Yunnan, Shanxi, etc and then proceeds to put over 100 divisions along the northern border.
The things I would like to be able to mod are A)stopping the instant annexing (and the occasional war with Tibet...I won't even go into that!) B) Start National China with 1918 infantry instead of 1936 infantry. I am ambivalent on their use of brigades, but the fact that they are now brigading every division with artillery only exasperates the issues in my eyes.
I understand that many if not most disagree and think it makes for too easy of a game. My take on it is the, besides being historically completely off the charts...China was not a power, they got their butts handed to them repeatedly by a much smaller but more effective Japanese army. They didn't defeat the Japanese, the ran away an hid in the hills till the war was over.
But the bigger problem I have is currently, with this monster stacks of doom on every border and potential invasion site, it totally destroys the mechanics of the game. The AI currently doesn't care that it has huge stacking penalties while defending. 20-30 divisions? Who cares? The Japanese will never be able to wear it down.
So any advice anyone could give me advice on what needs to be edited in the setup and/or AI files for National China would be much appreciated.
Thank you.