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Apr 30, 2001
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I just reached the maximum infrastructure level, am two years away from reaching maximum trade level, and am somewhere in the 30's for my army and naval levels. So the new problem I am facing is that now I am getting a pretty large monthly income, (which will get a lot larger when I reach the maximum for all upgrades) - thus my inflation is scryrocketing. I know having a lot of money is a good thing, but I would like to know how it is possible to contain inflation once you don't have any money to spend on the upgrades.
 
Declare war without a CB, this will lower your stability, and you can use the excess money to 'research' stability and thus avoid excessive inflation. Another option is to conquer a lot of new land and promote mayors to govenors (or colonize). Best solution is a combination of the 2 though.
 
Inflation should only increase at 1% a year even if you are drawing the whole of your monthly income. Build one governor a year (if you're playing a small country with no colonies - you're screwed :D )
 
Bourbon asked:
So every time I build a governor - my inflation decreases by 1 %?. So if my inflation now is 15% and I build 15 governors it will be 0?

Yes.

Also, does this work only when it is done once a year?

No, you can do them all at once. Just keep track of how many you need & are building. Then just track your inflation & once you get up to 1%, appoint another governor.
 
Don't fall into the trap of building 40 governors when your inflation is 20%, like I did in my first GC :D

Each one governor cuts the inflation rate by one percentage point. Only build them when you need them. Of course, at the point you're at now, that advice is coming kinda late :D
 
Usually by the time I hit those high levels of land tech I have be established enough so a 6000d research only takes me 2-3 years. I always go for max land tech before all else. In one English GC I had 475,000d in my bank at the end of the game. It's funny how money adds up when you max out all tech level by 1715.
 
problem: too much money
solution: annex a large country and build factories
 
Originally posted by Xanadu
Usually by the time I hit those high levels of land tech I have be established enough so a 6000d research only takes me 2-3 years. I always go for max land tech before all else. In one English GC I had 475,000d in my bank at the end of the game. It's funny how money adds up when you max out all tech level by 1715.

In my current game one of the last land tech cost about 120000d. It is year abt. 1720. Maybe my country is too big ...

Oh well, and I'm used to mod tax_stab to 0,-0.9,-0.8,-0.7,... ;)
 
Last edited:
Originally posted by Xanadu
Usually by the time I hit those high levels of land tech I have be established enough so a 6000d research only takes me 2-3 years. I always go for max land tech before all else. In one English GC I had 475,000d in my bank at the end of the game. It's funny how money adds up when you max out all tech level by 1715.

And this was with 1.08 or later ??

Any findings before that is irrelevant since it was tweaked to aviod this in 1.08.