This seems to be the one area of the game that the devs are fully willing to talk about (probably the most developed or something), so I am going to ask a few questions about it. I've seen the videos on it but still don't fully understand the system.
OK, so let's use Alexandria as an example. I, as Venice, send a merchant there who redirects money towards Venice. Basically the same as in EU3, no?
Also, by controlling provinces (or having fleets based) along the route, I can get some more, yes?
Does me placing merchants there lower the amount other countries get from Alexandria?
I see the routes are static - is their direction static too? I would have no major objection to all trade flowing towards Europe, but ideally it would flow in the direction(s) of the places with the highest trade tech.
Besuchov mentioned in a video something about Portugal taking Soccotra and reidrecting trade away from the med and towards Portugal - so is there some way to 'deactivate' some trade routes to make more go to your lands? Why would Portugal opwning Soccotra stop people trading through the Med?
OK, so let's use Alexandria as an example. I, as Venice, send a merchant there who redirects money towards Venice. Basically the same as in EU3, no?
Also, by controlling provinces (or having fleets based) along the route, I can get some more, yes?
Does me placing merchants there lower the amount other countries get from Alexandria?
I see the routes are static - is their direction static too? I would have no major objection to all trade flowing towards Europe, but ideally it would flow in the direction(s) of the places with the highest trade tech.
Besuchov mentioned in a video something about Portugal taking Soccotra and reidrecting trade away from the med and towards Portugal - so is there some way to 'deactivate' some trade routes to make more go to your lands? Why would Portugal opwning Soccotra stop people trading through the Med?