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Tiec

Recruit
Dec 6, 2020
3
1
Hi to all, I am trying to create a new road, which has tram in external lanes of the road; I dumped the original tram wires, enlarged a bit, and put it on my road, but what happens is that my wires are now "fleeing" and i don't know how to "attach" them to the poles. (have a look at the video).

https:// bit.ly/37GHKEG

What I'm doing wrong?
 
Ok , I did it, thanks to Cgameworld (the creator of Network Dump Tools) and a man called @Nilo that explained me what it was on discord.
Essentially, the problem is that wind moving is governed by...colors, like explained here ( ht tps: / / cslmodding. info / asset / network / #wire-shader ).
So the correct way to do it is to
a) dump the wires mesh with modTools (not possible with Network Dump Tools) as .obj file;
b) edit the wire as you want;
c) vertex paint with settings RGB : R=1 G=0 B=0.071
d) save and export as .fbx file, because the .obj export WILL LOSE VERTEX PAINT INFO.
 
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