Triumph
The Scenario is Bocaj's 1453 and we will probably be generating random leaders. I will probably be hosting, I have been able to handle up to 10 players and sometimes 12.
Play times: 8pm ET to Midnight on Saturdays.
Player List:
France: Dynokeg (GM)
Burgandy: Open
Castile: TrAsH
Aragon: Open
Portugal: Open
England: broadsword
Austria: Open
Muscowy: Open
Novgorod: Open
German Minor: Open
Denmark: Open
Sweden: Prinz Eugene
Ottoman Empire: Open
Poland: Open
Venice: Open
1. No Map-Trading until 1575 and No Map-Trading with AI ever.
2. Maximum of 4 provinces (in Europe) to conclude peace. CoTs count as 2 provinces; provinces with populations of less than 1000 do not count as a province (towards the peace deal).
3. Colonial provinces count as 1/2 a province in a peacedeal. (Colonial CoTs count as 2 provinces)
4. If an alliance goes to war and is victorious, between the allies they must be able to split a max of 6 provinces between themselves (CoTs count as 2 provinces).
5. Refrain from using exploits of the game engine. If in doubt, ask the GM before you are going to do it.
6. Refrain from gamey behaviour. If in doubt, ask the GM before you are going to do it.
You can get Bocaj's Scenario Here
The Scenario is Bocaj's 1453 and we will probably be generating random leaders. I will probably be hosting, I have been able to handle up to 10 players and sometimes 12.
Play times: 8pm ET to Midnight on Saturdays.
Player List:
France: Dynokeg (GM)
Burgandy: Open
Castile: TrAsH
Aragon: Open
Portugal: Open
England: broadsword
Austria: Open
Muscowy: Open
Novgorod: Open
German Minor: Open
Denmark: Open
Sweden: Prinz Eugene
Ottoman Empire: Open
Poland: Open
Venice: Open
1. No Map-Trading until 1575 and No Map-Trading with AI ever.
2. Maximum of 4 provinces (in Europe) to conclude peace. CoTs count as 2 provinces; provinces with populations of less than 1000 do not count as a province (towards the peace deal).
3. Colonial provinces count as 1/2 a province in a peacedeal. (Colonial CoTs count as 2 provinces)
4. If an alliance goes to war and is victorious, between the allies they must be able to split a max of 6 provinces between themselves (CoTs count as 2 provinces).
5. Refrain from using exploits of the game engine. If in doubt, ask the GM before you are going to do it.
6. Refrain from gamey behaviour. If in doubt, ask the GM before you are going to do it.
You can get Bocaj's Scenario Here
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