I have two questions about triggers.
The first relates to ministers.
I want an event that checks who your chief of staff is. So in the trigger I have chiefofstaff = 232. However, this does not work, as when I have it in the trigger the game hangs in the scenario loading menu. Is there some piece of syntax that I'm missing or does this trigger condition just not work?
The second relates to decisions:
The way I understand it, if the trigger conditions are met the decision fires. Is there a way to make it random whether or not an AI enacts it?
The first relates to ministers.
I want an event that checks who your chief of staff is. So in the trigger I have chiefofstaff = 232. However, this does not work, as when I have it in the trigger the game hangs in the scenario loading menu. Is there some piece of syntax that I'm missing or does this trigger condition just not work?
The second relates to decisions:
The way I understand it, if the trigger conditions are met the decision fires. Is there a way to make it random whether or not an AI enacts it?