This guide aims to guide new modders on how to mod scenarios. I decided to write this... just for fun, I guess. In this part 1 we'll look how the scenario file looks. We'll use the 0_gc_1936.eug as an example. Most of AoD's files can be opened with notepad, but I prefer Notepad++.
The scenario file starts with these lines. Very much of it is self-explanatory.
Next lines handle the first global data: alliances and start date.
In the end of the globaldata section, there's an end_date line, which obviously changes the end date.
Next thing handled is wars.
After that, it will define the treaties, such as NAPs, trades and such. They are self-explanatory, so we'll move on to the next thing, which is actually the end of the file.
That's it for now. The next lesson handles the actual country's files (which determines the ministers, provinces, sliders etc.).
The scenario file starts with these lines. Very much of it is self-explanatory.

Next lines handle the first global data: alliances and start date.

In the end of the globaldata section, there's an end_date line, which obviously changes the end date.
Next thing handled is wars.

After that, it will define the treaties, such as NAPs, trades and such. They are self-explanatory, so we'll move on to the next thing, which is actually the end of the file.

That's it for now. The next lesson handles the actual country's files (which determines the ministers, provinces, sliders etc.).