Chapter One - An Overview of the UK’s Blitzkrieg-Scenario start.
After looking at my nation’s footing I can see much trouble ahead, so I will report how the UK starts out in this Scenario in the various areas of running a nation.
The Government
Well one-half good news is George VI is already King but Neville Chamberlain is Head of Gov.
I pick or keep men for the following positions.
Foreign is Eden
Arms is Simon
Security is Baldwin
Intel is Lord Cecil
Staff is Gort
Army is Deverill
RN is Pound
RAF is Bowhill
Intelligence and Spies
Max home-spies - 3 ticks of Counter-intelligence and 2 ticks to raise National Unity which will probably be three once our convoys start sinking. We will Influence only the U.S.A. We are behind on too many techs to worry about the rest of the world.
At Scenario start I have spies in Germany etc. I will send no more spies anywhere but switch all existing spies to reduce NU with enemies or future enemies while in favored nations I support the ruling party. Might as well do this for whatever tiny benefit.
Economy problems
Energy – 29922 we are losing 43.7/day.
Metal – 14665 we are losing 66.08/day.
Oil – 14640 losing 49.5/day.
We have a plus 6.68$/day. That’s good but it at first strikes me as not near enough to buy all that we need. Guess I am going to find out. We will need lots of Gas for all these motorized units and we do not have hardly any tanks yet! And of course we will need lot’s o’ convoys to get the job done.
Trade & Convoys
This is a scary realm. I Start with 75 free convoys! Helloooo...fellows...we are at war! To offset this situation somewhat, I halted every supply-convoy to any island where we do not even have troops; like we need to make stockpiles for enemy troops to use.
Next I unchecked Resource-Convoys and stopped any that carry nothing or next to nothing; I’m not sending 10-15 convoys to bring back 1 metal. I have very few Convoy-Escorts and will not build any, so small convoys that do not carry oil will have no escorts. The few Escorts I gained were added to bigger Oil-convoys or important ones, like Alexandria, Singapore and the undefended Borneo port of Kuala Belait, each having 3 Escorts. I need troops in Borneo but can I hope to hold it? There’s no Brit in Kuching either.
After my ending of some Convoys I have 139 free for use, which is better than 75 and all Axis subs waiting for them.
Research
Industry - Looks good in all areas, including the 3 important supply-techs.
Far from ideal but these need researching now. With so many X3 MOT-divisions I hope to add ENG to many of them even if I reduce some divisions to Binary MOTx2 for nasty terrain. Like any other support units I may add like TDs, SpART etc. ENG and any others will add more fuel requirements.
The good news is that we have Radar in these British cities. Dover & Norwich are level-5. Portsmouth is level-4. London, Newcastle, Liverpool, Edinburgh & Scapa Flow are level-3. Glasgow & Belfast Ireland are level-1. The bad news is I would not have done this layout. The worse news, there is no radar anywhere else. Not Malta not Singapore, only the home-island.
OOB
Anyone that knows HoI 3 knows the set-up of Generals is generally random and minus what general commanded what force. In addition in HoI3 a higher level General grants better supply for the Army under an Army-Group {AG} and the A.I. does not follow this fact.
Starting the 1939 Blitz-Scenario as Britain, the Empires’ OOB is a mess and has no Army-Groups anywhere in the Empire. So my first step was to dismiss all Generals on the home-island except Home Command HQ to use them where really needed and rebuild a proper OOB from scratch. Supply is critical to Britain normally and now I also fear my unwanted large gas-guzzling mobile-army to boot.
My new OOB
The next move I make is putting a Logistics-Wizard {LW} heading every tiny-Theater like St. John’s Port Harcourt and East Africa Command using Old Guards +{LW}. Because if I do have a few Garrisons or other units reporting to them, they will save a little on supply as direct-reports where I have no formal OOB under that theater-command.
Home Command HQ General Ironside Skill-2. Since he is a Logistics-Wizard ={LW} and the country is full of wheels
1st Army-Group General Allenbrooke a Skill-5 with both Offense and Defense skills.
1st Army General Brooke-Papen Old-Guard = {OG}with{LW} Note: this may change later but until 1st Army leaves for overseas or has to defend our shores there is no need now.
1st Army’s 5-Corps containing all Motorized units - All have non-{OG}+{LW}leaders.
Mediterranean HQ renamed from original “Middle East Command Theater” General Dobbie is a
{OG}+{LW}and also an Engineer.
Mediterranean AG- General Alexander Skill-5 {LW} with both Defensive and Offensive Doctrines.
Mediterranean Army - General Wavell Skill-4 {LW}with Defensive Doctrine.
8th Army - General Barkworth-Wright Skill-2 {LW}
Singapore HQ renamed from “Far-East Command Theater” General Smyth Skill-1 {OG+LW}
Singapore AG – General H.M. Wilson Skill-4 {LW}
Singapore Army – General Slim Skill-5 {LW} Trickster
Singapore Corps – General Fitzpatrick Skill-4 with Defense. He will face a lot of heat.
Bombay HQ renamed from original “Army of India Theater”.
Note: All India-Corps deleted and Indian-Infantry will go to Rangoon where new Corps will be created and follow the new Burma-OOB. The only units that will directly report to Bombay HQ will be any Garrisons later posted in India-ports or on near island/ports like Diego Garcia, Trincomalee, The Maldives, Nicobar etc.
*New* Burma HQ General Adam{LW} {Created in Rangoon for the entire border of Siam, just east of Chittigong}
Burma AG - General Auchinleck Skill-5 {LW} with both Defensive and Offensive Doctrines.
Burma Army - General Anderson K.A.N. Skill-3 {LW} with Defensive Doctrines.
Burma Corps - General Maltby Skill-1 {LW}Note: All Divisions will have Commando leaders (better in low-supply) and/or other Doctrines as possible. Of all Theaters this one has an {LW} at every level since whether in Burma or India are anywhere else in the region it will face many obstacles and I don’t want supply to be an issue if possible, especially starting a war with far less convoys than is needed. Of course this is true for all Theaters but I expect enemy subs are going to be more disrupting in this game.
I should add that all Ships and Planes in a region report to the nearest Army-group to save on supplies.
The RAF
The first thing that I see brings horror. We are already at war with Germany and we have only 3 INT-groups? Not a few X3 Wings but 3 single builds. How can we defend British airspace? Overall the RAF has only 22 total groups and 9 are CAGs and of course none to spare. 5 TAC groups and 2 NAV is barely adequate but even if we had more, we already need more fighters to defend the homeland and we we could spare none to defend bombers. I just hope Germany only has 2 INTs and 1 TAC -then we have a chance.
Out of 29 techs we are current in 8. Thank God that our measely 3 INTs are up to date. “Never has so many, depended on so few”.
The Army
Hmm we are 1 brigade weaker than Poland? What have we been doing?
The backbone of an Army is Infantry and we have only 37 brigades. However, since we are a proud modern industrial nation we have over twice that number in wheeled-infantry. I look around the home-island and that is all that we have at home. Germany cannot even think of attacking because our entire force can arrive at any port on the mainland in mere minutes. :>) We have only 10 Garrison Brigades and 4 Militia. We have 4 LARM and 2 ARM. We have zero ART, AT, AC or ENG.
Our foot-soldiers in hostile terrains and environments around our Empire have no equipment of any kind. We can make Engineers but for now, they would have no weapons. The reason for not being prepared in 1939? P.M. Neville Chamberlain sold us on a paper that read...“Peace in our Time”.
Our Armor is old stuff. 1936 LARM is decent but the 1934 ARM = the non-anything “Whippet”. At least we will not have to spend much to upgrade it. Our AC = “Humber” w/ no gun or armor and it’s called an armored-car? Our legions of MOT cannot be first class if our AC is a basic metal box with wheels and at present designed for target-practice. Thankfully our AT, AA and ART are up to date...although we have not a single unit of any! Good planning boys!
Our Land-Doctrines are not fine. Of 18 techs, 8 have never been researched, 5 are behind and 5 are current.
We have no GAR guarding any port in India or any island in the Indian Ocean or the entire Pacific. Malta & Gibraltar have a single GAR brigade. We are not ready for this war.
The Royal Navy
We are a Grand-Fleet of 142 ships, though 20 are transports. We better be very wise in battle.
We have 42 CLs which is good but only 30 DDs which is very bad. We do have 31 non-CV Capitol-ships but that’s only a one-to-one ratio and what about ASW duty? This is no good way to start a war. We do have 12 old Subs, so that’s ok but one is an ancient Class-1 relic and must be used as a solo-scout.
We have researched Radar but have not started ASW or any other Radar-Techs. Our subs are not even to 1934 standards in any category; lots to invest in here if we choose. More bad news, our BBs are behind in all Techs and CVs in 3 of 4 areas. By far our best news is that CAs, DDs and CLs are all up-to-date. Finally something satisfactory, even if I would have went for more important Capitol-ship advances firsts and bypassed Heavy-Cruisers in the early years.
Production
“The Die is Cast”
After looking at my nation’s footing I can see much trouble ahead, so I will report how the UK starts out in this Scenario in the various areas of running a nation.
The Government
Well one-half good news is George VI is already King but Neville Chamberlain is Head of Gov.
I pick or keep men for the following positions.
Foreign is Eden
Arms is Simon
Security is Baldwin
Intel is Lord Cecil
Staff is Gort
Army is Deverill
RN is Pound
RAF is Bowhill
Intelligence and Spies
Max home-spies - 3 ticks of Counter-intelligence and 2 ticks to raise National Unity which will probably be three once our convoys start sinking. We will Influence only the U.S.A. We are behind on too many techs to worry about the rest of the world.
At Scenario start I have spies in Germany etc. I will send no more spies anywhere but switch all existing spies to reduce NU with enemies or future enemies while in favored nations I support the ruling party. Might as well do this for whatever tiny benefit.
Economy problems
Energy – 29922 we are losing 43.7/day.
Metal – 14665 we are losing 66.08/day.
Oil – 14640 losing 49.5/day.
We have a plus 6.68$/day. That’s good but it at first strikes me as not near enough to buy all that we need. Guess I am going to find out. We will need lots of Gas for all these motorized units and we do not have hardly any tanks yet! And of course we will need lot’s o’ convoys to get the job done.
Trade & Convoys
This is a scary realm. I Start with 75 free convoys! Helloooo...fellows...we are at war! To offset this situation somewhat, I halted every supply-convoy to any island where we do not even have troops; like we need to make stockpiles for enemy troops to use.
Next I unchecked Resource-Convoys and stopped any that carry nothing or next to nothing; I’m not sending 10-15 convoys to bring back 1 metal. I have very few Convoy-Escorts and will not build any, so small convoys that do not carry oil will have no escorts. The few Escorts I gained were added to bigger Oil-convoys or important ones, like Alexandria, Singapore and the undefended Borneo port of Kuala Belait, each having 3 Escorts. I need troops in Borneo but can I hope to hold it? There’s no Brit in Kuching either.
After my ending of some Convoys I have 139 free for use, which is better than 75 and all Axis subs waiting for them.
Research
Industry - Looks good in all areas, including the 3 important supply-techs.

I do have a few Techs in Air that are needed badly but they must wait.
The good news is that we have Radar in these British cities. Dover & Norwich are level-5. Portsmouth is level-4. London, Newcastle, Liverpool, Edinburgh & Scapa Flow are level-3. Glasgow & Belfast Ireland are level-1. The bad news is I would not have done this layout. The worse news, there is no radar anywhere else. Not Malta not Singapore, only the home-island.
OOB
Anyone that knows HoI 3 knows the set-up of Generals is generally random and minus what general commanded what force. In addition in HoI3 a higher level General grants better supply for the Army under an Army-Group {AG} and the A.I. does not follow this fact.
Starting the 1939 Blitz-Scenario as Britain, the Empires’ OOB is a mess and has no Army-Groups anywhere in the Empire. So my first step was to dismiss all Generals on the home-island except Home Command HQ to use them where really needed and rebuild a proper OOB from scratch. Supply is critical to Britain normally and now I also fear my unwanted large gas-guzzling mobile-army to boot.
My new OOB
The next move I make is putting a Logistics-Wizard {LW} heading every tiny-Theater like St. John’s Port Harcourt and East Africa Command using Old Guards +{LW}. Because if I do have a few Garrisons or other units reporting to them, they will save a little on supply as direct-reports where I have no formal OOB under that theater-command.
Home Command HQ General Ironside Skill-2. Since he is a Logistics-Wizard ={LW} and the country is full of wheels
1st Army-Group General Allenbrooke a Skill-5 with both Offense and Defense skills.
1st Army General Brooke-Papen Old-Guard = {OG}with{LW} Note: this may change later but until 1st Army leaves for overseas or has to defend our shores there is no need now.
1st Army’s 5-Corps containing all Motorized units - All have non-{OG}+{LW}leaders.
Mediterranean HQ renamed from original “Middle East Command Theater” General Dobbie is a
{OG}+{LW}and also an Engineer.
Mediterranean AG- General Alexander Skill-5 {LW} with both Defensive and Offensive Doctrines.
Mediterranean Army - General Wavell Skill-4 {LW}with Defensive Doctrine.
8th Army - General Barkworth-Wright Skill-2 {LW}
Singapore HQ renamed from “Far-East Command Theater” General Smyth Skill-1 {OG+LW}
Singapore AG – General H.M. Wilson Skill-4 {LW}
Singapore Army – General Slim Skill-5 {LW} Trickster
Singapore Corps – General Fitzpatrick Skill-4 with Defense. He will face a lot of heat.
Bombay HQ renamed from original “Army of India Theater”.
Note: All India-Corps deleted and Indian-Infantry will go to Rangoon where new Corps will be created and follow the new Burma-OOB. The only units that will directly report to Bombay HQ will be any Garrisons later posted in India-ports or on near island/ports like Diego Garcia, Trincomalee, The Maldives, Nicobar etc.
*New* Burma HQ General Adam{LW} {Created in Rangoon for the entire border of Siam, just east of Chittigong}
Burma AG - General Auchinleck Skill-5 {LW} with both Defensive and Offensive Doctrines.
Burma Army - General Anderson K.A.N. Skill-3 {LW} with Defensive Doctrines.
Burma Corps - General Maltby Skill-1 {LW}Note: All Divisions will have Commando leaders (better in low-supply) and/or other Doctrines as possible. Of all Theaters this one has an {LW} at every level since whether in Burma or India are anywhere else in the region it will face many obstacles and I don’t want supply to be an issue if possible, especially starting a war with far less convoys than is needed. Of course this is true for all Theaters but I expect enemy subs are going to be more disrupting in this game.
I should add that all Ships and Planes in a region report to the nearest Army-group to save on supplies.
The RAF
The first thing that I see brings horror. We are already at war with Germany and we have only 3 INT-groups? Not a few X3 Wings but 3 single builds. How can we defend British airspace? Overall the RAF has only 22 total groups and 9 are CAGs and of course none to spare. 5 TAC groups and 2 NAV is barely adequate but even if we had more, we already need more fighters to defend the homeland and we we could spare none to defend bombers. I just hope Germany only has 2 INTs and 1 TAC -then we have a chance.
Out of 29 techs we are current in 8. Thank God that our measely 3 INTs are up to date. “Never has so many, depended on so few”.
The Army
Hmm we are 1 brigade weaker than Poland? What have we been doing?
The backbone of an Army is Infantry and we have only 37 brigades. However, since we are a proud modern industrial nation we have over twice that number in wheeled-infantry. I look around the home-island and that is all that we have at home. Germany cannot even think of attacking because our entire force can arrive at any port on the mainland in mere minutes. :>) We have only 10 Garrison Brigades and 4 Militia. We have 4 LARM and 2 ARM. We have zero ART, AT, AC or ENG.
Our foot-soldiers in hostile terrains and environments around our Empire have no equipment of any kind. We can make Engineers but for now, they would have no weapons. The reason for not being prepared in 1939? P.M. Neville Chamberlain sold us on a paper that read...“Peace in our Time”.
Our Armor is old stuff. 1936 LARM is decent but the 1934 ARM = the non-anything “Whippet”. At least we will not have to spend much to upgrade it. Our AC = “Humber” w/ no gun or armor and it’s called an armored-car? Our legions of MOT cannot be first class if our AC is a basic metal box with wheels and at present designed for target-practice. Thankfully our AT, AA and ART are up to date...although we have not a single unit of any! Good planning boys!
Our Land-Doctrines are not fine. Of 18 techs, 8 have never been researched, 5 are behind and 5 are current.
We have no GAR guarding any port in India or any island in the Indian Ocean or the entire Pacific. Malta & Gibraltar have a single GAR brigade. We are not ready for this war.
The Royal Navy
We are a Grand-Fleet of 142 ships, though 20 are transports. We better be very wise in battle.
We have 42 CLs which is good but only 30 DDs which is very bad. We do have 31 non-CV Capitol-ships but that’s only a one-to-one ratio and what about ASW duty? This is no good way to start a war. We do have 12 old Subs, so that’s ok but one is an ancient Class-1 relic and must be used as a solo-scout.
We have researched Radar but have not started ASW or any other Radar-Techs. Our subs are not even to 1934 standards in any category; lots to invest in here if we choose. More bad news, our BBs are behind in all Techs and CVs in 3 of 4 areas. By far our best news is that CAs, DDs and CLs are all up-to-date. Finally something satisfactory, even if I would have went for more important Capitol-ship advances firsts and bypassed Heavy-Cruisers in the early years.
Production
- We must permanently build convoys for a while. I start 5 and set them to a series of 10.
- Fighters are priority. Three groups begin to be followed by two more series for a total of 9 – I want at least 4 X3-Wings.
- The Prince of Wales is allowed to be built but the other BB is set-back till it completes.
- We have to build lots of Garrisons we are guarding nothing anywhere, therefore MOT will have to be used at home for now.
“The Die is Cast”
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