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Veronw

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Feb 14, 2010
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https://forum.paradoxplaza.com/forum/index.php?threads/step-by-step-to-making-your-first-mod.931344/ followed this step by step, tried pulling apart mods used by other people and simply replacing the names, but anything i do results in said mod either no longer working, or the system that was edited/created not showing up in the empire select screen

the mod pathing is correct, it shows up when i first launch stellaris as a selectable mod, but nothing i do will let me actually use it in the game itself..

What am I doing wrong? Its driving me nuts :(
 

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  • solarsystems.txt
    2,6 KB · Views: 7
Is that all in one file? Then that's the error.
The lines
Code:
name="solar systems"
path="mod/solarsystems/common/localisation"
path="mod/solarsystems/common/solar_system_intializer"
tags={
"Balance"
}
supported_version="1.1.0"
have to be in an extra file named like the mod, at the directory "Stellaris/mod/solar_systems/" in this case, while the custom system's code has to get its own file at "Stellaris/mod/solar_systems/common/solar_system_initializers".
Everything behind the "common" has to have the folder names from "steamapps/common/Stellaris/common/".

If you want your mod to be compatible with other starting system mods, just name your custom starting system's file "Black Hole System". This applies to almost all other modded files: don't name them like the vanilla game's ones if you want compatibility.

Unless you also created a localisation file (described in the tutorial, I didn't yet make one for my own mod ^^) it will then show up as a starting system named "black_hole_system" or something similar.