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Bhaal

Admiral of Lake Superior
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Jun 18, 2005
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i am playing a game as the uk and am getting a lot of unknown strings when i get events, almost all of them have these messages. anyone know of a fix?, its not a big deal i will wait patiently for the new patch, but if anyone has any ideas or files i would love that. The mod is great, i love the air doctrines and the new industrial and inf trees, still working on the arty tree though :) . Also i love the one ship=one ship idea, much more realsitic. My only complaint if the unknown strings. any help would be appreciated
 
Ranger mike said:
Tes this is a known bug,i beleive they are working on it. :rofl:

Working on it, and it appears to be fixed. MDow
 
The Regent said:
I'm sure I'm speaking for lots of people when I ask this question: what caused the problem? I thought it might be from having CORE in its own folder instead of the system folders.

uh??? say again.... where? how??? :eek: :confused:
 
Let me try to explain. It's kind of hard to get the logic of all of this at first.


here's an event for the Communist Chinese that I copied out of the "gameplay" folder.

###############################################################################
# Communist Chinese Events
# Event ID Range 240000 - 249999
###############################################################################
# Event list
# (id) (event name) (author) (status)
# 240000 Emissaries from Zhang JRaup integrated
# 240001 Message from Moscow JRaup integrated
# 240002 Loss of the Xi'an Emmisaries JRaup integrated
# 240003 The United Front JRaup integrated
# 240004 Full Mobilisation Steel integrated
###############################################################################

###############################################################################
# Emissaries from Zhang
# Event 240000
# CORE2 Ver 0.03
# by JRaup
###############################################################################

event = {
id = 240000
random = no
country = CHC

name = "EN240000"
desc = "ED240000"
style = 0

So -- what does this tell you?
First, if you want to know what the in-game name of this event is, you note the name listed above (name = "EN240000") and then go to the file event_text.csv, which is an excel file (in the "config" folder) and scroll down to the appropriate line, which reads: "EN240000;Emissaries from Zhang;;;;;;;;;;x"

Then, if you want to see what the in-game text of the game is supposed to be, use the next label above (desc = "ED240000"), which turns out to be the very next line in the same event_text.csv file. This begins as follows, but has a great deal more text in the following cells:

ED240000;Envoys from the camp of Zhang Xueliang . . .

Now, if the formatting of these references is screwed up somehow, for example if quotation marks are not closed or if the line numbers above refer to non-existent numbers in the event_text file, then you get the error message UNKNOWN STRING. It's not an execution bug so much as a database mismatch.

Hope this helps.

*************

By the way, baylox -- what an amazing resource that event list in your sig is! Did you make that yourself? Wow . . .
 
ahhh... ok, i know zero of hoi2 scripting but i'll try to find errors like that (and correct them if possible). :wacko:



EDIT: i gave up after 5 minutes.
 
Last edited:
MateDow said:
Working on it, and it appears to be fixed. MDow

Thanks alot man, keep up the awsome work on a sweet mod
 
baylox said:
The reason was a (or several) quotation marks ( " ) in the wrong places. I can confirm that in the latest development release I haven't seen a single UNKNOWN STRING (playing until late 1940/early 1941).

any idea when is this latest development coming out?
 
If the UNKNOWN STRING makes you all guys crazy the best solution is to copy/paste core events to your language version.

Here is solution how to make it at home on your own:

http://www.21vikings.dk/viewtopic.php?t=532