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Delebru

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Feb 6, 2016
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It´s always bugging me when there are parkyards behind buildings that are certainly unreachable in any way.
So i´d like to ask if it´s possible to remove parkyards from already existing buildings.
 

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You would have to edit them in the asset editor, save them as a new model and add them to a new district style and apply your district style
 
You would have to edit them in the asset editor, save them as a new model and add them to a new district style and apply your district style
So i cant just remove the parking lots without removing all other props aswell?
And dont i need to assign ALL buildings to this style for it being the same than using no style at all?
 
So i cant just remove the parking lots without removing all other props aswell?
And dont i need to assign ALL buildings to this style for it being the same than using no style at all?

You don't have to remove the other props. The point I was trying to make is that you cannot simply overwrite vanilla buildings.

To make it clear:
Open asset editor > new asset
Choose the residential/commercial preset model > remove parking lots in the editor
save it as a new asset > do that for all the buildings you want to have parking lots removed from
Create a new district theme style > add your assets to this style

In the game activate your style for a district or the whole city so there will only be your buildings without the parking lots allowed