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Stars_and_Bars

Viscount
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Dec 22, 2012
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Is it just or does the game's internal syntax become more confusing with each update? I used script_docs to generate the list of triggers, and I found this nugget.
Code:
is_culture - Is this this culture the same as the country culture's culture?
Traits: culture db key/culture scope
Supported Scopes: country culture
Supported Targets: culture
Like what does this even mean?
 
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Yeah the script doc explanations hardly make it clear how to use most terms at all.
I recommend just using something like Notepad++ to search thru the game's .TXT files for examples to see how a trigger or effect is used.

Wish they'd explain the usage better but there's like a few hundred triggers and effects, so kinda understandable they tried to be extra concise.

Here's some culture related triggers I could find at first glance :

--------------------
For culture scopes :
is_culture =
--------------------
For character scopes :
has_culture =
has_culture_group =
has_same_culture_as =
has_same_culture_group_as =
--------------------
For country scopes :
country_culture =
country_culture_group =
--------------------
For province scopes :
dominant_province_culture =
province_dominant_culture_group =
--------------------
For pop scopes :
pop_culture =
pop_culture_group =
--------------------
 
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