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TLRoff

Captain
5 Badges
Sep 13, 2018
303
23
  • BATTLETECH
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings II
Based on a mini epoxied together from the legs of a Shadowhawk and the torso and arms of a Rifleman something like 20 years back and worked up under classic Battletech TT rules.

This mod used the rifleman artwork in game and has 5 variants. All versions are well armored, some more so that others.

SND-1A Base sandman, Factory Model packing 150m walk and jump movement, 3 LL, and 2 ML.

SND-1A1 Lostech upgrade fitted with 2 LB2X autocannon and a whopping 8 Machine guns. 2 tons each of LB2X and MG ammo. Close quarter suite mounted along with targettin baffles in each side torso.

SND-1X as per the SND-1A but fitted with an XL engine for a 180m walk speed and a potential 180m jemp (150m in the stock 1X chassis) Double heat sinks fitted but still just 3 LL and 2 ML for load out. (no special mod to the mod is made for the XL engine. The game doesn't handle XL engines well without far more extensive modding of the game files than I want to do!)

SND-1X1 as per the SND-1A! with higher ground speed and potentially greated jump distance. AGain fitted with Baffles and CQC.

SND-XXX mounts 4 each of 2 different MG++ with 2 tons of ammo, and 2 LB5X with 2 tons of ammo. Loaded with secret features.. snears at assault mechs and feels pity for any clanner it comes across. And of course stupidly expensive. You could buy 2 stock Atlas and a couple light mech for the price of one of them, and it would eat the 2 atlas and 2 lights for lunch requiring only a paint touch up and an ammo resupply afterwards. Very OP.. only included for other mod makers to make use of in mod packages.

This mod is made for the Vanilla game and can be used with Modtek or the built in mod launcher. It has been tested and works just fine though all DLC and patches ARE REQUIRED.

Just check Nexus mods, it been posted as of 4/26/20 10pm PST as "Sandman2020rev3"

Have fun and enjoy!

Special Note: If you should install the mod and you happen to run into a SND-XXX... you might want to consider running away. If that beast gets within 180 meters of you your going to take some real serious hurt. Light mech and some mediums have been known to explode into battle scrap at the first volley. If it gets in your rear arc no matter what your driving, pray that it's out of ammo!